/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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* The views and conclusions contained in the software and documentation are those of the
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* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.innistrad;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.effects.ContinuousEffectImpl;
import mage.abilities.keyword.FlashAbility;
import mage.abilities.keyword.FlashbackAbility;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Layer;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.SubLayer;
import mage.constants.TimingRule;
import mage.filter.FilterCard;
import mage.filter.predicate.Predicates;
import mage.filter.predicate.mageobject.CardTypePredicate;
import mage.game.Game;
import mage.target.common.TargetCardInYourGraveyard;
/**
*
* @author BetaSteward
*/
public class SnapcasterMage extends CardImpl {
private static final FilterCard filter = new FilterCard("instant or sorcery card in your graveyard");
static {
filter.add(Predicates.or(
new CardTypePredicate(CardType.INSTANT),
new CardTypePredicate(CardType.SORCERY)));
}
public SnapcasterMage(UUID ownerId) {
super(ownerId, 78, "Snapcaster Mage", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{1}{U}");
this.expansionSetCode = "ISD";
this.subtype.add("Human");
this.subtype.add("Wizard");
this.color.setBlue(true);
this.power = new MageInt(2);
this.toughness = new MageInt(1);
// Flash
this.addAbility(FlashAbility.getInstance());
// When Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost.
Ability ability = new EntersBattlefieldTriggeredAbility(new SnapcasterMageEffect());
ability.addTarget(new TargetCardInYourGraveyard(filter));
this.addAbility(ability);
}
public SnapcasterMage(final SnapcasterMage card) {
super(card);
}
@Override
public SnapcasterMage copy() {
return new SnapcasterMage(this);
}
}
class SnapcasterMageEffect extends ContinuousEffectImpl {
public SnapcasterMageEffect() {
super(Duration.EndOfTurn, Layer.AbilityAddingRemovingEffects_6, SubLayer.NA, Outcome.AddAbility);
this.staticText = "target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost";
}
public SnapcasterMageEffect(final SnapcasterMageEffect effect) {
super(effect);
}
@Override
public SnapcasterMageEffect copy() {
return new SnapcasterMageEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Card card = game.getCard(targetPointer.getFirst(game, source));
if (card != null) {
FlashbackAbility ability;
if (card.getCardType().contains(CardType.INSTANT)) {
ability = new FlashbackAbility(card.getManaCost(), TimingRule.INSTANT);
}
else {
ability = new FlashbackAbility(card.getManaCost(), TimingRule.SORCERY);
}
ability.setSourceId(card.getId());
ability.setControllerId(card.getOwnerId());
game.getState().addOtherAbility(card.getId(), ability);
return true;
}
return false;
}
}