Package mage.sets.innistrad

Source Code of mage.sets.innistrad.PastInFlamesEffect

/*
*  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
*  Redistribution and use in source and binary forms, with or without modification, are
*  permitted provided that the following conditions are met:
*
*     1. Redistributions of source code must retain the above copyright notice, this list of
*        conditions and the following disclaimer.
*
*     2. Redistributions in binary form must reproduce the above copyright notice, this list
*        of conditions and the following disclaimer in the documentation and/or other materials
*        provided with the distribution.
*
*  THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
*  WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
*  FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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*/
package mage.sets.innistrad;

import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Layer;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.SubLayer;
import mage.constants.TimingRule;
import mage.abilities.Ability;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.ContinuousEffectImpl;
import mage.abilities.keyword.FlashbackAbility;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.game.Game;
import mage.players.Player;

/**
*
* @author BetaSteward
*/
public class PastInFlames extends CardImpl {

    public PastInFlames(UUID ownerId) {
        super(ownerId, 155, "Past in Flames", Rarity.MYTHIC, new CardType[]{CardType.SORCERY}, "{3}{R}");
        this.expansionSetCode = "ISD";

        this.color.setRed(true);

        // Each instant and sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost.
        this.getSpellAbility().addEffect(new PastInFlamesEffect());

        // Flashback {4}{R}
        this.addAbility(new FlashbackAbility(new ManaCostsImpl("{4}{R}"), TimingRule.SORCERY));

    }

    public PastInFlames(final PastInFlames card) {
        super(card);
    }

    @Override
    public PastInFlames copy() {
        return new PastInFlames(this);
    }
}

class PastInFlamesEffect extends ContinuousEffectImpl {

    public PastInFlamesEffect() {
        super(Duration.EndOfTurn, Layer.AbilityAddingRemovingEffects_6, SubLayer.NA, Outcome.AddAbility);
        this.staticText = "Each instant and sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost";
    }

    public PastInFlamesEffect(final PastInFlamesEffect effect) {
        super(effect);
    }

    @Override
    public PastInFlamesEffect copy() {
        return new PastInFlamesEffect(this);
    }

    @Override
    public void init(Ability source, Game game) {
        super.init(source, game);
        if (this.affectedObjectsSet) {
            Player player = game.getPlayer(source.getControllerId());
            if (player != null) {
                for (UUID cardId: player.getGraveyard()) {
                    Card card = game.getCard(cardId);
                    if (card.getCardType().contains(CardType.INSTANT) || card.getCardType().contains(CardType.SORCERY)) {
                        objects.add(cardId);
                    }
                }
             }
        }
    }

    @Override
    public boolean apply(Game game, Ability source) {
        Player player = game.getPlayer(source.getControllerId());
        if (player != null) {
            for (UUID cardId: player.getGraveyard()) {
                if (objects.contains(cardId)) {
                    Card card = game.getCard(cardId);
                    FlashbackAbility ability = null;
                    if (card.getCardType().contains(CardType.INSTANT)) {
                        ability = new FlashbackAbility(card.getManaCost(), TimingRule.INSTANT);
                    }
                    else if (card.getCardType().contains(CardType.SORCERY)) {
                        ability = new FlashbackAbility(card.getManaCost(), TimingRule.SORCERY);
                    }
                    if (ability != null) {
                        ability.setSourceId(cardId);
                        ability.setControllerId(card.getOwnerId());
                        game.getState().addOtherAbility(cardId, ability);
                    }
                }
            }
            return true;
        }
        return false;
    }
}
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