/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
package mage.sets.innistrad;
import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Layer;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.SubLayer;
import mage.constants.TimingRule;
import mage.abilities.Ability;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.ContinuousEffectImpl;
import mage.abilities.keyword.FlashbackAbility;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.game.Game;
import mage.players.Player;
/**
*
* @author BetaSteward
*/
public class PastInFlames extends CardImpl {
public PastInFlames(UUID ownerId) {
super(ownerId, 155, "Past in Flames", Rarity.MYTHIC, new CardType[]{CardType.SORCERY}, "{3}{R}");
this.expansionSetCode = "ISD";
this.color.setRed(true);
// Each instant and sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost.
this.getSpellAbility().addEffect(new PastInFlamesEffect());
// Flashback {4}{R}
this.addAbility(new FlashbackAbility(new ManaCostsImpl("{4}{R}"), TimingRule.SORCERY));
}
public PastInFlames(final PastInFlames card) {
super(card);
}
@Override
public PastInFlames copy() {
return new PastInFlames(this);
}
}
class PastInFlamesEffect extends ContinuousEffectImpl {
public PastInFlamesEffect() {
super(Duration.EndOfTurn, Layer.AbilityAddingRemovingEffects_6, SubLayer.NA, Outcome.AddAbility);
this.staticText = "Each instant and sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost";
}
public PastInFlamesEffect(final PastInFlamesEffect effect) {
super(effect);
}
@Override
public PastInFlamesEffect copy() {
return new PastInFlamesEffect(this);
}
@Override
public void init(Ability source, Game game) {
super.init(source, game);
if (this.affectedObjectsSet) {
Player player = game.getPlayer(source.getControllerId());
if (player != null) {
for (UUID cardId: player.getGraveyard()) {
Card card = game.getCard(cardId);
if (card.getCardType().contains(CardType.INSTANT) || card.getCardType().contains(CardType.SORCERY)) {
objects.add(cardId);
}
}
}
}
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
if (player != null) {
for (UUID cardId: player.getGraveyard()) {
if (objects.contains(cardId)) {
Card card = game.getCard(cardId);
FlashbackAbility ability = null;
if (card.getCardType().contains(CardType.INSTANT)) {
ability = new FlashbackAbility(card.getManaCost(), TimingRule.INSTANT);
}
else if (card.getCardType().contains(CardType.SORCERY)) {
ability = new FlashbackAbility(card.getManaCost(), TimingRule.SORCERY);
}
if (ability != null) {
ability.setSourceId(cardId);
ability.setControllerId(card.getOwnerId());
game.getState().addOtherAbility(cardId, ability);
}
}
}
return true;
}
return false;
}
}