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package mage.sets.innistrad;
import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.TargetController;
import mage.constants.Zone;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.TriggeredAbility;
import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.condition.common.TwoOrMoreSpellsWereCastLastTurnCondition;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.decorator.ConditionalTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.TransformSourceEffect;
import mage.abilities.keyword.TransformAbility;
import mage.cards.CardImpl;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.target.common.TargetCreaturePermanent;
/**
*
* @author North
*/
public class NightfallPredator extends CardImpl {
public NightfallPredator(UUID ownerId) {
super(ownerId, 176, "Nightfall Predator", Rarity.RARE, new CardType[]{CardType.CREATURE}, "");
this.expansionSetCode = "ISD";
this.subtype.add("Werewolf");
this.color.setGreen(true);
this.power = new MageInt(4);
this.toughness = new MageInt(4);
// this card is the second face of double-faced card
this.nightCard = true;
this.canTransform = true;
// {R}, {tap}: Nightfall Predator fights target creature.
Ability activatedAbility = new SimpleActivatedAbility(Zone.BATTLEFIELD, new NightfallPredatorEffect(), new ManaCostsImpl("{R}"));
activatedAbility.addCost(new TapSourceCost());
activatedAbility.addTarget(new TargetCreaturePermanent());
this.addAbility(activatedAbility);
// At the beginning of each upkeep, if a player cast two or more spells last turn, transform Nightfall Predator.
TriggeredAbility ability = new BeginningOfUpkeepTriggeredAbility(new TransformSourceEffect(false), TargetController.ANY, false);
this.addAbility(new ConditionalTriggeredAbility(ability, TwoOrMoreSpellsWereCastLastTurnCondition.getInstance(), TransformAbility.TWO_OR_MORE_SPELLS_TRANSFORM_RULE));
}
public NightfallPredator(final NightfallPredator card) {
super(card);
}
@Override
public NightfallPredator copy() {
return new NightfallPredator(this);
}
}
class NightfallPredatorEffect extends OneShotEffect {
public NightfallPredatorEffect() {
super(Outcome.Damage);
this.staticText = "{this} fights target creature";
}
public NightfallPredatorEffect(final NightfallPredatorEffect effect) {
super(effect);
}
@Override
public NightfallPredatorEffect copy() {
return new NightfallPredatorEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Permanent creature1 = game.getPermanent(source.getSourceId());
Permanent creature2 = game.getPermanent(source.getFirstTarget());
// 20110930 - 701.10
if (creature1 != null && creature2 != null) {
if (creature1.getCardType().contains(CardType.CREATURE) && creature2.getCardType().contains(CardType.CREATURE)) {
creature1.damage(creature2.getPower().getValue(), creature2.getId(), game, false, true);
creature2.damage(creature1.getPower().getValue(), creature1.getId(), game, false, true);
return true;
}
}
return false;
}
}