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package mage.sets.innistrad;
import java.util.Random;
import java.util.Set;
import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.DiesTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.ExileSourceEffect;
import mage.abilities.keyword.TrampleAbility;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.filter.common.FilterCreatureCard;
import mage.game.Game;
import mage.players.Player;
/**
*
* @author North
*/
public class MoldgrafMonstrosity extends CardImpl {
public MoldgrafMonstrosity(UUID ownerId) {
super(ownerId, 194, "Moldgraf Monstrosity", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{4}{G}{G}{G}");
this.expansionSetCode = "ISD";
this.subtype.add("Insect");
this.color.setGreen(true);
this.power = new MageInt(8);
this.toughness = new MageInt(8);
this.addAbility(TrampleAbility.getInstance());
// When Moldgraf Monstrosity dies, exile it, then return two creature cards at random from your graveyard to the battlefield.
DiesTriggeredAbility ability = new DiesTriggeredAbility(new ExileSourceEffect());
ability.addEffect(new MoldgrafMonstrosityEffect());
this.addAbility(ability);
}
public MoldgrafMonstrosity(final MoldgrafMonstrosity card) {
super(card);
}
@Override
public MoldgrafMonstrosity copy() {
return new MoldgrafMonstrosity(this);
}
}
class MoldgrafMonstrosityEffect extends OneShotEffect {
public MoldgrafMonstrosityEffect() {
super(Outcome.ReturnToHand);
this.staticText = "then return two creature cards at random from your graveyard to the battlefield";
}
public MoldgrafMonstrosityEffect(final MoldgrafMonstrosityEffect effect) {
super(effect);
}
@Override
public MoldgrafMonstrosityEffect copy() {
return new MoldgrafMonstrosityEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
boolean returned = false;
Player player = game.getPlayer(source.getControllerId());
if (player != null) {
Set<Card> cards = player.getGraveyard().getCards(new FilterCreatureCard("creature cards"), game);
for (int i = 0; i < 2; i++) {
Card card = getRandomCard(cards);
if (card != null) {
returned |= card.putOntoBattlefield(game, Zone.GRAVEYARD, source.getSourceId(), source.getControllerId());
cards.remove(card);
}
}
}
return returned;
}
private Card getRandomCard(Set<Card> cards) {
if (cards == null || cards.size() < 1) {
return null;
}
int i = 0;
int pick = new Random().nextInt(cards.size());
for (Card card : cards) {
if (i == pick) {
return card;
}
i = i + 1;
}
return null;
}
}