Package mage.sets.innistrad

Source Code of mage.sets.innistrad.MausoleumGuard

/*
*  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
*  Redistribution and use in source and binary forms, with or without modification, are
*  permitted provided that the following conditions are met:
*
*     1. Redistributions of source code must retain the above copyright notice, this list of
*        conditions and the following disclaimer.
*
*     2. Redistributions in binary form must reproduce the above copyright notice, this list
*        of conditions and the following disclaimer in the documentation and/or other materials
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*
*  THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
*  WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
*  FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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package mage.sets.innistrad;

import java.util.UUID;
import mage.MageInt;
import mage.abilities.common.DiesTriggeredAbility;
import mage.abilities.effects.common.CreateTokenEffect;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Rarity;
import mage.game.permanent.token.SpiritWhiteToken;

/**
* @author nantuko
*/
public class MausoleumGuard extends CardImpl {

    public MausoleumGuard(UUID ownerId) {
        super(ownerId, 20, "Mausoleum Guard", Rarity.UNCOMMON, new CardType[]{CardType.CREATURE}, "{3}{W}");
        this.expansionSetCode = "ISD";
        this.subtype.add("Human");
        this.subtype.add("Scout");

        this.color.setWhite(true);
        this.power = new MageInt(2);
        this.toughness = new MageInt(2);

        // When Mausoleum Guard dies, put two 1/1 white Spirit creature tokens with flying onto the battlefield.
        this.addAbility(new DiesTriggeredAbility(new CreateTokenEffect(new SpiritWhiteToken("ISD"), 2)));
    }

    public MausoleumGuard(final MausoleumGuard card) {
        super(card);
    }

    @Override
    public MausoleumGuard copy() {
        return new MausoleumGuard(this);
    }
}
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