/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.innistrad;
import mage.constants.CardType;
import mage.constants.Rarity;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.DiesTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.cards.CardImpl;
import mage.constants.Outcome;
import mage.counters.Counter;
import mage.counters.CounterType;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.target.common.TargetControlledCreaturePermanent;
import java.util.UUID;
/**
* @author nantuko
*/
public class ElderCathar extends CardImpl {
public ElderCathar(UUID ownerId) {
super(ownerId, 12, "Elder Cathar", Rarity.COMMON, new CardType[]{CardType.CREATURE}, "{2}{W}");
this.expansionSetCode = "ISD";
this.subtype.add("Human");
this.subtype.add("Soldier");
this.color.setWhite(true);
this.power = new MageInt(2);
this.toughness = new MageInt(2);
// When Elder Cathar dies, put a +1/+1 counter on target creature you control. If that creature is a Human, put two +1/+1 counters on it instead.
Ability ability = new DiesTriggeredAbility(new ElderCatharAddCountersTargetEffect(), false);
ability.addTarget(new TargetControlledCreaturePermanent());
this.addAbility(ability);
}
public ElderCathar(final ElderCathar card) {
super(card);
}
@Override
public ElderCathar copy() {
return new ElderCathar(this);
}
}
class ElderCatharAddCountersTargetEffect extends OneShotEffect {
private Counter counter;
private Counter counter2;
public ElderCatharAddCountersTargetEffect() {
super(Outcome.Benefit);
counter = CounterType.P1P1.createInstance(1);
counter2 = CounterType.P1P1.createInstance(2);
staticText = "put a +1/+1 counter on target creature you control. If that creature is a Human, put two +1/+1 counters on it instead";
}
public ElderCatharAddCountersTargetEffect(final ElderCatharAddCountersTargetEffect effect) {
super(effect);
this.counter = effect.counter.copy();
this.counter2 = effect.counter2.copy();
}
@Override
public boolean apply(Game game, Ability source) {
Permanent permanent = game.getPermanent(targetPointer.getFirst(game, source));
if (permanent != null) {
if (counter != null) {
if (permanent.hasSubtype("Human")) {
permanent.addCounters(counter2.copy(), game);
} else {
permanent.addCounters(counter.copy(), game);
}
return true;
}
}
return false;
}
@Override
public ElderCatharAddCountersTargetEffect copy() {
return new ElderCatharAddCountersTargetEffect(this);
}
}