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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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package mage.sets.innistrad;
import mage.constants.CardType;
import mage.constants.Rarity;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.Mode;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.ContinuousEffect;
import mage.abilities.effects.Effect;
import mage.abilities.effects.Effects;
import mage.abilities.effects.ReplacementEffectImpl;
import mage.abilities.effects.common.counter.AddCountersTargetEffect;
import mage.abilities.keyword.FlyingAbility;
import mage.cards.CardImpl;
import mage.constants.Duration;
import mage.constants.Zone;
import mage.counters.CounterType;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import mage.game.stack.Spell;
import mage.target.targetpointer.FixedTarget;
import java.util.UUID;
/**
* @author nantuko
*/
public class DearlyDeparted extends CardImpl {
private static final String ruleText = "As long as Dearly Departed is in your graveyard, each Human creature you control enters the battlefield with an additional +1/+1 counter on it";
public DearlyDeparted(UUID ownerId) {
super(ownerId, 9, "Dearly Departed", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{4}{W}{W}");
this.expansionSetCode = "ISD";
this.subtype.add("Spirit");
this.color.setWhite(true);
this.power = new MageInt(5);
this.toughness = new MageInt(5);
this.addAbility(FlyingAbility.getInstance());
// As long as Dearly Departed is in your graveyard, each Human creature you control enters the battlefield with an additional +1/+1 counter on it.
this.addAbility(new SimpleStaticAbility(Zone.GRAVEYARD,
new EntersBattlefieldEffect(new AddCountersTargetEffect(CounterType.P1P1.createInstance(1)), ruleText)));
}
public DearlyDeparted(final DearlyDeparted card) {
super(card);
}
@Override
public DearlyDeparted copy() {
return new DearlyDeparted(this);
}
}
class EntersBattlefieldEffect extends ReplacementEffectImpl {
protected Effects baseEffects = new Effects();
protected String text;
public static final String SOURCE_CAST_SPELL_ABILITY = "sourceCastSpellAbility";
public EntersBattlefieldEffect(Effect baseEffect) {
this(baseEffect, "");
}
public EntersBattlefieldEffect(Effect baseEffect, String text) {
super(Duration.OneUse, baseEffect.getOutcome());
this.baseEffects.add(baseEffect);
this.text = text;
}
public EntersBattlefieldEffect(EntersBattlefieldEffect effect) {
super(effect);
this.baseEffects = effect.baseEffects.copy();
this.text = effect.text;
}
public void addEffect(Effect effect) {
baseEffects.add(effect);
}
@Override
public boolean applies(GameEvent event, Ability source, Game game) {
if (event.getType() == GameEvent.EventType.ENTERS_THE_BATTLEFIELD) {
Permanent permanent = game.getPermanent(event.getTargetId());
if (permanent != null && permanent.getControllerId().equals(source.getControllerId()) && permanent.hasSubtype("Human")) {
setValue("target", permanent);
return true;
}
}
return false;
}
@Override
public boolean apply(Game game, Ability source) {
return false;
}
@Override
public boolean replaceEvent(GameEvent event, Ability source, Game game) {
Spell spell = game.getStack().getSpell(event.getSourceId());
for (Effect effect: baseEffects) {
Object target = getValue("target");
if (target != null && target instanceof Permanent) {
effect.setTargetPointer(new FixedTarget(((Permanent)target).getId()));
if (effect instanceof ContinuousEffect) {
game.addEffect((ContinuousEffect) effect, source);
}
else {
if (spell != null) {
effect.setValue(SOURCE_CAST_SPELL_ABILITY, spell.getSpellAbility());
}
effect.apply(game, source);
}
}
}
return false;
}
@Override
public String getText(Mode mode) {
return (text == null || text.isEmpty()) ? baseEffects.getText(mode) : text;
}
@Override
public EntersBattlefieldEffect copy() {
return new EntersBattlefieldEffect(this);
}
}