/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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* The views and conclusions contained in the software and documentation are those of the
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*/
package mage.sets.innistrad;
import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.abilities.Ability;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.RequirementEffect;
import mage.abilities.effects.common.AttachEffect;
import mage.abilities.keyword.EnchantAbility;
import mage.cards.CardImpl;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.target.TargetPlayer;
/**
*
* @author BetaSteward
*/
public class CurseOfTheNightlyHunt extends CardImpl {
public CurseOfTheNightlyHunt(UUID ownerId) {
super(ownerId, 137, "Curse of the Nightly Hunt", Rarity.UNCOMMON, new CardType[]{CardType.ENCHANTMENT}, "{2}{R}");
this.expansionSetCode = "ISD";
this.subtype.add("Aura");
this.subtype.add("Curse");
this.color.setRed(true);
// Enchant player
TargetPlayer auraTarget = new TargetPlayer();
this.getSpellAbility().addTarget(auraTarget);
this.getSpellAbility().addEffect(new AttachEffect(Outcome.Detriment));
this.addAbility(new EnchantAbility(auraTarget.getTargetName()));
// Creatures enchanted player controls attack each turn if able.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new CurseOfTheNightlyHuntEffect()));
}
public CurseOfTheNightlyHunt(final CurseOfTheNightlyHunt card) {
super(card);
}
@Override
public CurseOfTheNightlyHunt copy() {
return new CurseOfTheNightlyHunt(this);
}
}
class CurseOfTheNightlyHuntEffect extends RequirementEffect {
public CurseOfTheNightlyHuntEffect() {
super(Duration.WhileOnBattlefield);
staticText = "Creatures enchanted player controls attack each turn if able";
}
public CurseOfTheNightlyHuntEffect(final CurseOfTheNightlyHuntEffect effect) {
super(effect);
}
@Override
public CurseOfTheNightlyHuntEffect copy() {
return new CurseOfTheNightlyHuntEffect(this);
}
@Override
public boolean applies(Permanent permanent, Ability source, Game game) {
Permanent enchantment = game.getPermanent(source.getSourceId());
if (enchantment != null && enchantment.getAttachedTo() != null) {
if (permanent.getControllerId().equals(enchantment.getAttachedTo())) {
return true;
}
}
return false;
}
@Override
public boolean mustAttack(Game game) {
return true;
}
@Override
public boolean mustBlock(Game game) {
return false;
}
}