/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.innistrad;
import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.abilities.Ability;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.effects.common.AttachEffect;
import mage.abilities.effects.common.counter.AddCountersTargetEffect;
import mage.abilities.keyword.EnchantAbility;
import mage.cards.CardImpl;
import mage.constants.Outcome;
import mage.counters.CounterType;
import mage.game.Game;
import mage.game.events.DamagedPlayerEvent;
import mage.game.events.GameEvent;
import mage.game.events.GameEvent.EventType;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.TargetPlayer;
import mage.target.targetpointer.FixedTarget;
/**
*
* @author BetaSteward
*/
public class CurseOfStalkedPrey extends CardImpl {
public CurseOfStalkedPrey(UUID ownerId) {
super(ownerId, 136, "Curse of Stalked Prey", Rarity.RARE, new CardType[]{CardType.ENCHANTMENT}, "{1}{R}");
this.expansionSetCode = "ISD";
this.subtype.add("Aura");
this.subtype.add("Curse");
this.color.setRed(true);
// Enchant player
TargetPlayer target = new TargetPlayer();
this.getSpellAbility().addTarget(target);
this.getSpellAbility().addEffect(new AttachEffect(Outcome.AddAbility));
Ability ability = new EnchantAbility(target.getTargetName());
this.addAbility(ability);
// Whenever a creature deals combat damage to enchanted player, put a +1/+1 counter on that creature.
this.addAbility(new CurseOfStalkedPreyTriggeredAbility());
}
public CurseOfStalkedPrey(final CurseOfStalkedPrey card) {
super(card);
}
@Override
public CurseOfStalkedPrey copy() {
return new CurseOfStalkedPrey(this);
}
}
class CurseOfStalkedPreyTriggeredAbility extends TriggeredAbilityImpl {
public CurseOfStalkedPreyTriggeredAbility() {
super(Zone.BATTLEFIELD, new AddCountersTargetEffect(CounterType.P1P1.createInstance()));
}
public CurseOfStalkedPreyTriggeredAbility(final CurseOfStalkedPreyTriggeredAbility ability) {
super(ability);
}
@Override
public CurseOfStalkedPreyTriggeredAbility copy() {
return new CurseOfStalkedPreyTriggeredAbility(this);
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (event.getType() == EventType.DAMAGED_PLAYER && ((DamagedPlayerEvent) event).isCombatDamage()) {
Permanent enchantment = game.getPermanent(this.sourceId);
if (enchantment != null && enchantment.getAttachedTo() != null) {
Player player = game.getPlayer(enchantment.getAttachedTo());
if (player != null && event.getTargetId().equals(player.getId())) {
getEffects().get(0).setTargetPointer(new FixedTarget(event.getSourceId()));
return true;
}
}
}
return false;
}
@Override
public String getRule() {
return "Whenever a creature deals combat damage to enchanted player, put a +1/+1 counter on that creature";
}
}