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package mage.sets.innistrad;
import mage.constants.CardType;
import mage.constants.Rarity;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.keyword.IndestructibleAbility;
import mage.cards.CardImpl;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.events.DamagedCreatureEvent;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.targetpointer.FixedTarget;
import java.util.UUID;
/**
* @author nantuko
*/
public class CreepyDoll extends CardImpl {
public CreepyDoll(UUID ownerId) {
super(ownerId, 220, "Creepy Doll", Rarity.RARE, new CardType[]{CardType.ARTIFACT, CardType.CREATURE}, "{5}");
this.expansionSetCode = "ISD";
this.subtype.add("Construct");
this.power = new MageInt(1);
this.toughness = new MageInt(1);
// Creepy Doll is indestructible.
this.addAbility(IndestructibleAbility.getInstance());
// Whenever Creepy Doll deals combat damage to a creature, flip a coin. If you win the flip, destroy that creature.
this.addAbility(new CreepyDollTriggeredAbility());
}
public CreepyDoll(final CreepyDoll card) {
super(card);
}
@Override
public CreepyDoll copy() {
return new CreepyDoll(this);
}
}
class CreepyDollTriggeredAbility extends TriggeredAbilityImpl {
CreepyDollTriggeredAbility() {
super(Zone.BATTLEFIELD, new CreepyDollEffect());
}
CreepyDollTriggeredAbility(final CreepyDollTriggeredAbility ability) {
super(ability);
}
@Override
public CreepyDollTriggeredAbility copy() {
return new CreepyDollTriggeredAbility(this);
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (event instanceof DamagedCreatureEvent) {
if (((DamagedCreatureEvent) event).isCombatDamage() && event.getSourceId().equals(sourceId)) {
getEffects().get(0).setTargetPointer(new FixedTarget(event.getTargetId()));
return true;
}
}
return false;
}
@Override
public String getRule() {
return "Whenever {this} deals combat damage to a creature, flip a coin. If you win the flip, destroy that creature.";
}
}
class CreepyDollEffect extends OneShotEffect {
CreepyDollEffect() {
super(Outcome.DestroyPermanent);
staticText = "";
}
CreepyDollEffect(final CreepyDollEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
if (player != null) {
if (player.flipCoin(game)) {
UUID targetId = getTargetPointer().getFirst(game, source);
Permanent permanent = game.getPermanent(targetId);
if (permanent != null) {
permanent.destroy(source.getSourceId(), game, false);
}
}
}
return false;
}
@Override
public CreepyDollEffect copy() {
return new CreepyDollEffect(this);
}
}