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package mage.sets.iceage;
import java.util.UUID;
import mage.abilities.DelayedTriggeredAbility;
import mage.abilities.effects.common.CreateDelayedTriggeredAbilityEffect;
import mage.abilities.effects.common.TapTargetEffect;
import mage.abilities.effects.common.UntapTargetEffect;
import mage.abilities.effects.common.continious.GainAbilityTargetEffect;
import mage.abilities.effects.common.continious.GainControlTargetEffect;
import mage.abilities.keyword.HasteAbility;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Rarity;
import mage.constants.TargetController;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.permanent.ControllerPredicate;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.target.common.TargetCreaturePermanent;
/**
*
* @author LevelX2
*/
public class RayOfCommand extends CardImpl {
private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("creature an opponent controls");
static {
filter.add(new ControllerPredicate(TargetController.OPPONENT));
}
public RayOfCommand(UUID ownerId) {
super(ownerId, 92, "Ray of Command", Rarity.COMMON, new CardType[]{CardType.INSTANT}, "{3}{U}");
this.expansionSetCode = "ICE";
this.color.setBlue(true);
// Untap target creature an opponent controls and gain control of it until end of turn. That creature gains haste until end of turn. When you lose control of the creature, tap it.
this.getSpellAbility().addEffect(new UntapTargetEffect());
this.getSpellAbility().addEffect(new GainControlTargetEffect(Duration.EndOfTurn));
this.getSpellAbility().addEffect(new GainAbilityTargetEffect(HasteAbility.getInstance(), Duration.EndOfTurn));
this.getSpellAbility().addEffect(new CreateDelayedTriggeredAbilityEffect(new RayOfCommandDelayedTriggeredAbility(), true));
this.getSpellAbility().addTarget(new TargetCreaturePermanent(filter));
}
public RayOfCommand(final RayOfCommand card) {
super(card);
}
@Override
public RayOfCommand copy() {
return new RayOfCommand(this);
}
}
class RayOfCommandDelayedTriggeredAbility extends DelayedTriggeredAbility {
RayOfCommandDelayedTriggeredAbility () {
super(new TapTargetEffect(), Duration.EndOfGame, true); // effect can last over turns end, if you still control the target but only one time
}
RayOfCommandDelayedTriggeredAbility(RayOfCommandDelayedTriggeredAbility ability) {
super(ability);
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
return GameEvent.EventType.LOST_CONTROL.equals(event.getType()) && event.getPlayerId().equals(controllerId);
}
@Override
public RayOfCommandDelayedTriggeredAbility copy() {
return new RayOfCommandDelayedTriggeredAbility(this);
}
@Override
public String getRule() {
return "When you lose control of the creature, tap it.";
}
}