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package mage.sets.guildpact;
import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Rarity;
import mage.MageInt;
import mage.abilities.common.AttacksTriggeredAbility;
import mage.abilities.common.SpellCastControllerTriggeredAbility;
import mage.abilities.effects.common.continious.GainAbilitySourceEffect;
import mage.abilities.effects.common.counter.AddCountersSourceEffect;
import mage.abilities.keyword.TrampleAbility;
import mage.cards.CardImpl;
import mage.counters.CounterType;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
/**
* @author Loki
*/
public class WitchMawNephilim extends CardImpl {
public WitchMawNephilim(UUID ownerId) {
super(ownerId, 138, "Witch-Maw Nephilim", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{G}{W}{U}{B}");
this.expansionSetCode = "GPT";
this.subtype.add("Nephilim");
this.color.setBlue(true);
this.color.setBlack(true);
this.color.setGreen(true);
this.color.setWhite(true);
this.power = new MageInt(1);
this.toughness = new MageInt(1);
// Whenever you cast a spell, you may put two +1/+1 counters on Witch-Maw Nephilim.
this.addAbility(new SpellCastControllerTriggeredAbility(new AddCountersSourceEffect(CounterType.P1P1.createInstance(2)), true));
// Whenever Witch-Maw Nephilim attacks, it gains trample until end of turn if its power is 10 or greater.
this.addAbility(new WitchMawNephilimTriggeredAbility());
}
public WitchMawNephilim(final WitchMawNephilim card) {
super(card);
}
@Override
public WitchMawNephilim copy() {
return new WitchMawNephilim(this);
}
}
class WitchMawNephilimTriggeredAbility extends AttacksTriggeredAbility {
WitchMawNephilimTriggeredAbility() {
super(new GainAbilitySourceEffect(TrampleAbility.getInstance(), Duration.EndOfTurn), false);
}
WitchMawNephilimTriggeredAbility(final WitchMawNephilimTriggeredAbility ability) {
super(ability);
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (super.checkTrigger(event, game)) {
Permanent source = game.getPermanent(event.getSourceId());
if (source.getPower().getValue() >= 10) {
return true;
}
}
return false;
}
@Override
public AttacksTriggeredAbility copy() {
return new WitchMawNephilimTriggeredAbility(this);
}
@Override
public String getRule() {
return "When {this} attacks, it gains trample until end of turn if its power is 10 or greater";
}
}