Package mage.sets.guildpact

Source Code of mage.sets.guildpact.SkeletalVampire

/*
*  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
*  Redistribution and use in source and binary forms, with or without modification, are
*  permitted provided that the following conditions are met:
*
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*
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*        provided with the distribution.
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*  THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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*  FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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package mage.sets.guildpact;

import java.util.UUID;

import mage.constants.CardType;
import mage.constants.Rarity;
import mage.MageInt;
import mage.ObjectColor;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.common.SacrificeTargetCost;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.common.CreateTokenEffect;
import mage.abilities.effects.common.RegenerateSourceEffect;
import mage.abilities.keyword.FlyingAbility;
import mage.cards.CardImpl;
import mage.constants.Zone;
import mage.filter.common.FilterControlledCreaturePermanent;
import mage.filter.predicate.mageobject.SubtypePredicate;
import mage.game.permanent.token.Token;
import mage.target.common.TargetControlledCreaturePermanent;

/**
*
* @author Loki
*/
public class SkeletalVampire extends CardImpl {

    private static final FilterControlledCreaturePermanent filter = new FilterControlledCreaturePermanent("a Bat");

    static {
        filter.add(new SubtypePredicate("Bat"));
    }

    public SkeletalVampire(UUID ownerId) {
        super(ownerId, 62, "Skeletal Vampire", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{4}{B}{B}");
        this.expansionSetCode = "GPT";
        this.subtype.add("Vampire");
        this.subtype.add("Skeleton");
        this.color.setBlack(true);
        this.power = new MageInt(3);
        this.toughness = new MageInt(3);

        // Flying
        this.addAbility(FlyingAbility.getInstance());
        // When Skeletal Vampire enters the battlefield, put two 1/1 black Bat creature tokens with flying onto the battlefield.
        this.addAbility(new EntersBattlefieldTriggeredAbility(new CreateTokenEffect(new BatToken(), 2)));
        // {3}{B}{B}, Sacrifice a Bat: Put two 1/1 black Bat creature tokens with flying onto the battlefield.
        Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new CreateTokenEffect(new BatToken(), 2), new ManaCostsImpl("{3}{B}{B}"));
        ability.addCost(new SacrificeTargetCost(new TargetControlledCreaturePermanent(1, 1, filter, false)));
        this.addAbility(ability);
        // Sacrifice a Bat: Regenerate Skeletal Vampire.
        this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new RegenerateSourceEffect(), new SacrificeTargetCost(new TargetControlledCreaturePermanent(1, 1, filter, false))));
    }

    public SkeletalVampire(final SkeletalVampire card) {
        super(card);
    }

    @Override
    public SkeletalVampire copy() {
        return new SkeletalVampire(this);
    }
}

class BatToken extends Token {

    BatToken() {
        super("Bat", "1/1 black Bat creature token with flying");
        cardType.add(CardType.CREATURE);
        color.setBlack(true);
        subtype.add("Bat");
        power = new MageInt(1);
        toughness = new MageInt(1);
        this.addAbility(FlyingAbility.getInstance());

        this.setOriginalExpansionSetCode("MMA");
    }
}
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