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package mage.sets.guildpact;
import java.util.UUID;
import mage.constants.*;
import mage.abilities.Ability;
import mage.abilities.common.delayed.AtEndOfTurnDelayedTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.ReturnFromExileEffect;
import mage.cards.CardImpl;
import mage.filter.FilterPermanent;
import mage.filter.predicate.mageobject.CardTypePredicate;
import mage.filter.predicate.permanent.ControllerPredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
/**
*
* @author jeffwadsworth
*/
public class Ghostway extends CardImpl {
public Ghostway(UUID ownerId) {
super(ownerId, 6, "Ghostway", Rarity.RARE, new CardType[]{CardType.INSTANT}, "{2}{W}");
this.expansionSetCode = "GPT";
this.color.setWhite(true);
// Exile each creature you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.
this.getSpellAbility().addEffect(new GhostwayEffect());
}
public Ghostway(final Ghostway card) {
super(card);
}
@Override
public Ghostway copy() {
return new Ghostway(this);
}
}
class GhostwayEffect extends OneShotEffect {
private static final FilterPermanent filter = new FilterPermanent("each creature you control");
static {
filter.add(new CardTypePredicate(CardType.CREATURE));
filter.add(new ControllerPredicate(TargetController.YOU));
}
public GhostwayEffect() {
super(Outcome.Neutral);
staticText = "Exile each creature you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step";
}
public GhostwayEffect(final GhostwayEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
UUID exileId = source.getSourceId();
if (exileId != null) {
for (Permanent creature : game.getBattlefield().getActivePermanents(filter, source.getControllerId(), game)) {
if (creature != null) {
if (creature.moveToExile(source.getSourceId(), "Ghostway Exile", source.getSourceId(), game)) {
AtEndOfTurnDelayedTriggeredAbility delayedAbility = new AtEndOfTurnDelayedTriggeredAbility(new ReturnFromExileEffect(source.getSourceId(), Zone.BATTLEFIELD, true));
delayedAbility.setSourceId(source.getSourceId());
delayedAbility.setControllerId(source.getControllerId());
game.addDelayedTriggeredAbility(delayedAbility);
}
}
}
return true;
}
return false;
}
@Override
public GhostwayEffect copy() {
return new GhostwayEffect(this);
}
}