Package mage.sets.gatecrash

Source Code of mage.sets.gatecrash.EntersBattlefieldEffect

/*
*  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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package mage.sets.gatecrash;

import java.util.UUID;

import mage.constants.CardType;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.Mode;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.common.RemoveCounterCost;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.Effect;
import mage.abilities.effects.Effects;
import mage.abilities.effects.ReplacementEffectImpl;
import mage.abilities.effects.common.DrawCardSourceControllerEffect;
import mage.abilities.effects.common.counter.AddCountersTargetEffect;
import mage.cards.CardImpl;
import mage.constants.Duration;
import mage.counters.CounterType;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import mage.target.common.TargetControlledCreaturePermanent;
import mage.target.targetpointer.FixedTarget;

/**
*
* @author LevelX2
*/
public class ZameckGuildmage extends CardImpl {

    private static final String ruleText = "This turn, each creature you control enters the battlefield with an additional +1/+1 counter on it";

    public ZameckGuildmage(UUID ownerId) {
        super(ownerId, 209, "Zameck Guildmage", Rarity.UNCOMMON, new CardType[]{CardType.CREATURE}, "{G}{U}");
        this.expansionSetCode = "GTC";
        this.subtype.add("Elf");
        this.subtype.add("Wizard");

        this.color.setGreen(true);
        this.color.setBlue(true);
        this.power = new MageInt(2);
        this.toughness = new MageInt(2);


        // {G}{U}: This turn, each creature you control enters the battlefield with an additional +1/+1 counter on it.
        this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new EntersBattlefieldEffect(new AddCountersTargetEffect(CounterType.P1P1.createInstance(1)), ruleText), new ManaCostsImpl("{G}{U}")));

        // {G}{U}, Remove a +1/+1 counter from a creature you control: Draw a card.
        Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new DrawCardSourceControllerEffect(1), new ManaCostsImpl("{G}{U}"));
        ability.addCost(new RemoveCounterCost(new TargetControlledCreaturePermanent(), CounterType.P1P1));
        this.addAbility(ability);
    }

    public ZameckGuildmage(final ZameckGuildmage card) {
        super(card);
    }

    @Override
    public ZameckGuildmage copy() {
        return new ZameckGuildmage(this);
    }
}

class EntersBattlefieldEffect extends ReplacementEffectImpl {

    protected Effects baseEffects = new Effects();
    protected String text;

    public EntersBattlefieldEffect(Effect baseEffect, String text) {
        super(Duration.EndOfTurn, baseEffect.getOutcome());
        this.baseEffects.add(baseEffect);
        this.text = text;
    }

    public EntersBattlefieldEffect(EntersBattlefieldEffect effect) {
        super(effect);
        this.baseEffects = effect.baseEffects.copy();
        this.text = effect.text;
    }

    public void addEffect(Effect effect) {
        baseEffects.add(effect);
    }

    @Override
    public boolean applies(GameEvent event, Ability source, Game game) {
        if (event.getType() == GameEvent.EventType.ENTERS_THE_BATTLEFIELD) {
            Permanent permanent = game.getPermanent(event.getTargetId());
            if (permanent != null && permanent.getControllerId().equals(source.getControllerId()) && permanent.getCardType().contains(CardType.CREATURE)) {
                return true;
            }
        }
        return false;
    }

    @Override
    public boolean apply(Game game, Ability source) {
        return false;
    }

    @Override
    public boolean replaceEvent(GameEvent event, Ability source, Game game) {
        for (Effect effect: baseEffects) {
            Permanent target = game.getPermanent(event.getTargetId());
            if (target != null) {
                effect.setTargetPointer(new FixedTarget(target.getId()));
                effect.apply(game, source);
            }
        }
        return false;
    }

    @Override
    public String getText(Mode mode) {
        return (text == null || text.isEmpty()) ? baseEffects.getText(mode) : text;
    }

    @Override
    public EntersBattlefieldEffect copy() {
        return new EntersBattlefieldEffect(this);
    }
}
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