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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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package mage.sets.gatecrash;
import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.Mode;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.common.RemoveCounterCost;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.Effect;
import mage.abilities.effects.Effects;
import mage.abilities.effects.ReplacementEffectImpl;
import mage.abilities.effects.common.DrawCardSourceControllerEffect;
import mage.abilities.effects.common.counter.AddCountersTargetEffect;
import mage.cards.CardImpl;
import mage.constants.Duration;
import mage.counters.CounterType;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import mage.target.common.TargetControlledCreaturePermanent;
import mage.target.targetpointer.FixedTarget;
/**
*
* @author LevelX2
*/
public class ZameckGuildmage extends CardImpl {
private static final String ruleText = "This turn, each creature you control enters the battlefield with an additional +1/+1 counter on it";
public ZameckGuildmage(UUID ownerId) {
super(ownerId, 209, "Zameck Guildmage", Rarity.UNCOMMON, new CardType[]{CardType.CREATURE}, "{G}{U}");
this.expansionSetCode = "GTC";
this.subtype.add("Elf");
this.subtype.add("Wizard");
this.color.setGreen(true);
this.color.setBlue(true);
this.power = new MageInt(2);
this.toughness = new MageInt(2);
// {G}{U}: This turn, each creature you control enters the battlefield with an additional +1/+1 counter on it.
this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new EntersBattlefieldEffect(new AddCountersTargetEffect(CounterType.P1P1.createInstance(1)), ruleText), new ManaCostsImpl("{G}{U}")));
// {G}{U}, Remove a +1/+1 counter from a creature you control: Draw a card.
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new DrawCardSourceControllerEffect(1), new ManaCostsImpl("{G}{U}"));
ability.addCost(new RemoveCounterCost(new TargetControlledCreaturePermanent(), CounterType.P1P1));
this.addAbility(ability);
}
public ZameckGuildmage(final ZameckGuildmage card) {
super(card);
}
@Override
public ZameckGuildmage copy() {
return new ZameckGuildmage(this);
}
}
class EntersBattlefieldEffect extends ReplacementEffectImpl {
protected Effects baseEffects = new Effects();
protected String text;
public EntersBattlefieldEffect(Effect baseEffect, String text) {
super(Duration.EndOfTurn, baseEffect.getOutcome());
this.baseEffects.add(baseEffect);
this.text = text;
}
public EntersBattlefieldEffect(EntersBattlefieldEffect effect) {
super(effect);
this.baseEffects = effect.baseEffects.copy();
this.text = effect.text;
}
public void addEffect(Effect effect) {
baseEffects.add(effect);
}
@Override
public boolean applies(GameEvent event, Ability source, Game game) {
if (event.getType() == GameEvent.EventType.ENTERS_THE_BATTLEFIELD) {
Permanent permanent = game.getPermanent(event.getTargetId());
if (permanent != null && permanent.getControllerId().equals(source.getControllerId()) && permanent.getCardType().contains(CardType.CREATURE)) {
return true;
}
}
return false;
}
@Override
public boolean apply(Game game, Ability source) {
return false;
}
@Override
public boolean replaceEvent(GameEvent event, Ability source, Game game) {
for (Effect effect: baseEffects) {
Permanent target = game.getPermanent(event.getTargetId());
if (target != null) {
effect.setTargetPointer(new FixedTarget(target.getId()));
effect.apply(game, source);
}
}
return false;
}
@Override
public String getText(Mode mode) {
return (text == null || text.isEmpty()) ? baseEffects.getText(mode) : text;
}
@Override
public EntersBattlefieldEffect copy() {
return new EntersBattlefieldEffect(this);
}
}