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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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package mage.sets.gatecrash;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.dynamicvalue.DynamicValue;
import mage.abilities.effects.Effect;
import mage.abilities.effects.common.continious.BoostSourceEffect;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.filter.FilterCard;
import mage.filter.common.FilterCreatureCard;
import mage.game.Game;
import mage.players.Player;
import java.util.UUID;
/**
*
* @author LevelX2
*/
public class WightOfPrecinctSix extends CardImpl {
private static final FilterCard filter = new FilterCreatureCard("creature card in your opponents' graveyards");
public WightOfPrecinctSix(UUID ownerId) {
super(ownerId, 84, "Wight of Precinct Six", Rarity.UNCOMMON, new CardType[]{CardType.CREATURE}, "{1}{B}");
this.expansionSetCode = "GTC";
this.subtype.add("Zombie");
this.color.setBlack(true);
this.power = new MageInt(1);
this.toughness = new MageInt(1);
// Wight of Precinct Six gets +1/+1 for each creature card in your opponents' graveyards.
DynamicValue boost = new CardsInOpponentGraveyardsCount(filter);
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostSourceEffect(boost, boost, Duration.WhileOnBattlefield)));
}
public WightOfPrecinctSix(final WightOfPrecinctSix card) {
super(card);
}
@Override
public WightOfPrecinctSix copy() {
return new WightOfPrecinctSix(this);
}
}
class CardsInOpponentGraveyardsCount implements DynamicValue {
private FilterCard filter;
public CardsInOpponentGraveyardsCount() {
this(new FilterCard());
}
public CardsInOpponentGraveyardsCount(FilterCard filter) {
this.filter = filter;
}
private CardsInOpponentGraveyardsCount(CardsInOpponentGraveyardsCount dynamicValue) {
this.filter = dynamicValue.filter;
}
@Override
public int calculate(Game game, Ability sourceAbility, Effect effect) {
int amount = 0;
for (UUID playerUUID : game.getOpponents(sourceAbility.getControllerId())) {
Player player = game.getPlayer(playerUUID);
if (player != null) {
amount += player.getGraveyard().count(filter, sourceAbility.getSourceId(), sourceAbility.getControllerId(), game);
}
}
return amount;
}
@Override
public DynamicValue copy() {
return new CardsInOpponentGraveyardsCount(this);
}
@Override
public String toString() {
return "1";
}
@Override
public String getMessage() {
return filter.getMessage();
}
}