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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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package mage.sets.gatecrash;
import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.constants.Zone;
import mage.filter.FilterCard;
import mage.game.Game;
import mage.players.Player;
import mage.target.TargetCard;
import mage.target.common.TargetCardInASingleGraveyard;
/**
*
* @author LevelX2
*/
public class SereneRemembrance extends CardImpl {
public SereneRemembrance (UUID ownerId) {
super(ownerId, 132, "Serene Remembrance", Rarity.UNCOMMON, new CardType[]{CardType.SORCERY}, "{G}");
this.expansionSetCode = "GTC";
this.color.setGreen(true);
// Shuffle Serene Remembrance and up to three target cards from a single graveyard into their owners' libraries.
this.getSpellAbility().addEffect(new SereneRemembranceEffect());
this.getSpellAbility().addTarget(new TargetCardInASingleGraveyard(0,3,new FilterCard("up to three target cards from a single graveyard")));
}
public SereneRemembrance(final SereneRemembrance card) {
super(card);
}
@Override
public SereneRemembrance copy() {
return new SereneRemembrance(this);
}
}
class SereneRemembranceEffect extends OneShotEffect {
public SereneRemembranceEffect() {
super(Outcome.Benefit);
this.staticText = "Shuffle Serene Remembrance and up to three target cards from a single graveyard into their owners' libraries";
}
public SereneRemembranceEffect(final SereneRemembranceEffect effect) {
super(effect);
}
@Override
public SereneRemembranceEffect copy() {
return new SereneRemembranceEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
boolean result = false;
Player graveyardPlayer = null;
for (UUID cardInGraveyard : targetPointer.getTargets(game, source)) {
Card card = game.getCard(cardInGraveyard);
if (card != null) {
for (Player player : game.getPlayers().values()) {
if (player.getGraveyard().contains(card.getId())) {
graveyardPlayer = player;
player.getGraveyard().remove(card);
result |= card.moveToZone(Zone.LIBRARY, source.getSourceId(), game, true);
}
}
}
}
Card card = game.getCard(source.getSourceId());
result |= card.moveToZone(Zone.LIBRARY, source.getSourceId(), game, false);
Player player = game.getPlayer(card.getOwnerId());
if (player != null){
player.shuffleLibrary(game);
}
if (graveyardPlayer != null && !graveyardPlayer.equals(player)) {
graveyardPlayer.shuffleLibrary(game);
}
return result;
}
}