/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.gatecrash;
import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.keyword.IntimidateAbility;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.filter.FilterCard;
import mage.filter.common.FilterCreatureCard;
import mage.filter.predicate.other.OwnerIdPredicate;
import mage.game.Game;
import mage.players.Player;
import mage.target.Target;
import mage.target.common.TargetCardInOpponentsGraveyard;
/**
*
* @author LevelX2
*/
public class SepulchralPrimordial extends CardImpl {
public SepulchralPrimordial(UUID ownerId) {
super(ownerId, 75, "Sepulchral Primordial", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{5}{B}{B}");
this.expansionSetCode = "GTC";
this.subtype.add("Avatar");
this.color.setBlack(true);
this.power = new MageInt(5);
this.toughness = new MageInt(4);
//Vigilance
this.addAbility(IntimidateAbility.getInstance());
// When Sepulchral Primordial enters the battlefield, for each opponent, you may put up to one
// target creature card from that player's graveyard onto the battlefield under your control.
this.addAbility(new EntersBattlefieldTriggeredAbility(new SepulchralPrimordialEffect(),false));
}
@Override
public void adjustTargets(Ability ability, Game game) {
if (ability instanceof EntersBattlefieldTriggeredAbility) {
for(UUID opponentId : game.getOpponents(ability.getControllerId())) {
Player opponent = game.getPlayer(opponentId);
if (opponent != null) {
ability.getTargets().clear();
FilterCard filter = new FilterCreatureCard(new StringBuilder("creature card from ").append(opponent.getName()).append("'s graveyard").toString());
filter.add(new OwnerIdPredicate(opponentId));
TargetCardInOpponentsGraveyard target = new TargetCardInOpponentsGraveyard(0,1, filter);
ability.addTarget(target);
}
}
}
}
public SepulchralPrimordial(final SepulchralPrimordial card) {
super(card);
}
@Override
public SepulchralPrimordial copy() {
return new SepulchralPrimordial(this);
}
}
class SepulchralPrimordialEffect extends OneShotEffect {
public SepulchralPrimordialEffect() {
super(Outcome.PutCreatureInPlay);
this.staticText = "for each opponent, you may put up to one target creature card from that player's graveyard onto the battlefield under your control";
}
public SepulchralPrimordialEffect(final SepulchralPrimordialEffect effect) {
super(effect);
}
@Override
public SepulchralPrimordialEffect copy() {
return new SepulchralPrimordialEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
for (Target target: source.getTargets()) {
if (target instanceof TargetCardInOpponentsGraveyard) {
Card targetCard = game.getCard(target.getFirstTarget());
if (player != null && targetCard != null) {
targetCard.putOntoBattlefield(game, Zone.GRAVEYARD, source.getSourceId(), source.getControllerId());
}
}
}
return true;
}
}