/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.gatecrash;
import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.filter.FilterSpell;
import mage.game.Game;
import mage.game.stack.StackObject;
import mage.players.Player;
import mage.target.TargetSpell;
/**
*
* @author LevelX2
*/
public class PsychicStrike extends CardImpl {
public PsychicStrike(UUID ownerId) {
super(ownerId, 189, "Psychic Strike", Rarity.COMMON, new CardType[]{CardType.INSTANT}, "{1}{U}{B}");
this.expansionSetCode = "GTC";
this.color.setBlue(true);
this.color.setBlack(true);
// Counter target spell. Its controller puts the top two cards of his or her library into his or her graveyard.
this.getSpellAbility().addTarget(new TargetSpell(new FilterSpell()));
this.getSpellAbility().addEffect(new PsychicStrikeEffect());
}
public PsychicStrike(final PsychicStrike card) {
super(card);
}
@Override
public PsychicStrike copy() {
return new PsychicStrike(this);
}
}
class PsychicStrikeEffect extends OneShotEffect {
public PsychicStrikeEffect() {
super(Outcome.Detriment);
staticText = "Counter target spell. Its controller puts the top two cards of his or her library into his or her graveyard";
}
public PsychicStrikeEffect(final PsychicStrikeEffect effect) {
super(effect);
}
@Override
public PsychicStrikeEffect copy() {
return new PsychicStrikeEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
boolean countered = false;
StackObject stackObject = game.getStack().getStackObject(targetPointer.getFirst(game, source));
if (game.getStack().counter(source.getFirstTarget(), source.getSourceId(), game)) {
countered = true;
}
if (stackObject != null) {
Player controller = game.getPlayer(stackObject.getControllerId());
if (controller != null) {
int cardsCount = Math.min(2, controller.getLibrary().size());
for (int i = 0; i < cardsCount; i++) {
Card card = controller.getLibrary().removeFromTop(game);
if (card != null) {
controller.moveCardToGraveyardWithInfo(card, source.getSourceId(), game, Zone.LIBRARY);
}
}
}
}
return countered;
}
}