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package mage.sets.gatecrash;
import java.util.LinkedList;
import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.abilities.Ability;
import mage.abilities.Mode;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.ReturnFromGraveyardToBattlefieldTargetEffect;
import mage.cards.CardImpl;
import mage.filter.Filter;
import mage.filter.FilterCard;
import mage.filter.common.FilterCreatureCard;
import mage.filter.predicate.mageobject.ConvertedManaCostPredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.common.TargetCardInYourGraveyard;
import mage.target.common.TargetControlledCreaturePermanent;
import mage.target.common.TargetCreaturePermanent;
/**
*
* @author LevelX2
*/
public class OrzhovCharm extends CardImpl {
private static final FilterCard filter = new FilterCreatureCard("creature card with converted mana cost 1 or less from your graveyard");
static {
filter.add(new ConvertedManaCostPredicate(Filter.ComparisonType.LessThan, 2));
}
public OrzhovCharm(UUID ownerId) {
super(ownerId, 185, "Orzhov Charm", Rarity.UNCOMMON, new CardType[]{CardType.INSTANT}, "{W}{B}");
this.expansionSetCode = "GTC";
this.color.setBlack(true);
this.color.setWhite(true);
//Choose one - Return target creature you control and all Auras you control attached to it to their owner's hand
this.getSpellAbility().addEffect(new OrzhovCharmReturnToHandEffect());
this.getSpellAbility().addTarget(new TargetControlledCreaturePermanent());
// or destroy target creature and you lose life equal to its toughness;
Mode mode = new Mode();
mode.getEffects().add(new OrzhovCharmDestroyAndLoseLifeEffect());
mode.getTargets().add(new TargetCreaturePermanent());
this.getSpellAbility().addMode(mode);
// or return target creature card with converted mana cost 1 or less from your graveyard to the battlefield.
Mode mode2 = new Mode();
mode2.getEffects().add(new ReturnFromGraveyardToBattlefieldTargetEffect());
mode2.getTargets().add(new TargetCardInYourGraveyard(filter));
this.getSpellAbility().addMode(mode2);
}
public OrzhovCharm(final OrzhovCharm card) {
super(card);
}
@Override
public OrzhovCharm copy() {
return new OrzhovCharm(this);
}
}
class OrzhovCharmReturnToHandEffect extends OneShotEffect {
public OrzhovCharmReturnToHandEffect() {
super(Outcome.ReturnToHand);
this.staticText = "Return target creature you control and all Auras you control attached to it to their owner's hand";
}
public OrzhovCharmReturnToHandEffect(final OrzhovCharmReturnToHandEffect effect) {
super(effect);
}
@Override
public OrzhovCharmReturnToHandEffect copy() {
return new OrzhovCharmReturnToHandEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Permanent target = game.getPermanent(getTargetPointer().getFirst(game, source));
if (target != null) {
LinkedList<UUID> attachments = new LinkedList<UUID>();
attachments.addAll(target.getAttachments());
for (UUID attachmentId : attachments) {
Permanent attachment = game.getPermanent(attachmentId);
if (attachment != null && attachment.getControllerId().equals(source.getControllerId())
&& attachment.getSubtype().contains("Aura")) {
attachment.moveToZone(Zone.HAND, source.getSourceId(), game, false);
}
}
if (target.getControllerId().equals(source.getControllerId())) {
target.moveToZone(Zone.HAND, source.getSourceId(), game, false);
}
return true;
}
return false;
}
}
class OrzhovCharmDestroyAndLoseLifeEffect extends OneShotEffect {
public OrzhovCharmDestroyAndLoseLifeEffect() {
super(Outcome.DestroyPermanent);
this.staticText = "destroy target creature and you lose life equal to its toughness";
}
public OrzhovCharmDestroyAndLoseLifeEffect(final OrzhovCharmDestroyAndLoseLifeEffect effect) {
super(effect);
}
@Override
public OrzhovCharmDestroyAndLoseLifeEffect copy() {
return new OrzhovCharmDestroyAndLoseLifeEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Permanent target = game.getPermanent(getTargetPointer().getFirst(game, source));
Player controller = game.getPlayer(source.getControllerId());
if (target != null && controller != null) {
int toughness = target.getToughness().getValue();
target.destroy(source.getSourceId(), game, false);
if (toughness > 0) {
controller.loseLife(toughness, game);
}
return true;
}
return false;
}
}