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package mage.sets.gatecrash;
import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Rarity;
import mage.abilities.Ability;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.dynamicvalue.common.PermanentsOnBattlefieldCount;
import mage.abilities.dynamicvalue.common.StaticValue;
import mage.abilities.effects.common.continious.BoostControlledEffect;
import mage.abilities.effects.common.continious.GainAbilityControlledEffect;
import mage.abilities.keyword.VigilanceAbility;
import mage.cards.CardImpl;
import mage.constants.Zone;
import mage.filter.FilterPermanent;
import mage.filter.common.FilterControlledCreaturePermanent;
import mage.filter.common.FilterControlledPermanent;
import mage.filter.predicate.mageobject.SubtypePredicate;
/**
*
* @author LevelX2
*/
public class HoldTheGates extends CardImpl {
private static final FilterPermanent filter = new FilterControlledPermanent();
static {
filter.add(new SubtypePredicate("Gate"));
}
public HoldTheGates(UUID ownerId) {
super(ownerId, 16, "Hold the Gates", Rarity.UNCOMMON, new CardType[]{CardType.ENCHANTMENT}, "{2}{W}");
this.expansionSetCode = "GTC";
this.color.setWhite(true);
// Creatures you control get +0/+1 for each Gate you control and have vigilance.
Ability ability = new SimpleStaticAbility(Zone.BATTLEFIELD,
new BoostControlledEffect(new StaticValue(0),new PermanentsOnBattlefieldCount(filter), Duration.WhileOnBattlefield));
ability.addEffect(new GainAbilityControlledEffect(VigilanceAbility.getInstance(), Duration.WhileOnBattlefield, new FilterControlledCreaturePermanent("Creatures")));
this.addAbility(ability);
}
public HoldTheGates(final HoldTheGates card) {
super(card);
}
@Override
public HoldTheGates copy() {
return new HoldTheGates(this);
}
}