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/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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package mage.sets.gatecrash;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.Mode;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.Effect;
import mage.abilities.effects.RequirementEffect;
import mage.abilities.effects.common.continious.GainAbilityControlledEffect;
import mage.abilities.keyword.HasteAbility;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.filter.common.FilterControlledCreaturePermanent;
import mage.filter.common.FilterCreaturePermanent;
import mage.game.Game;
import mage.game.permanent.Permanent;
/**
*
* @author LevelX2
*/
public class HellraiserGoblin extends CardImpl {
public HellraiserGoblin(UUID ownerId) {
super(ownerId, 95, "Hellraiser Goblin", Rarity.UNCOMMON, new CardType[]{CardType.CREATURE}, "{2}{R}");
this.expansionSetCode = "GTC";
this.subtype.add("Goblin");
this.subtype.add("Berserker");
this.color.setRed(true);
this.power = new MageInt(2);
this.toughness = new MageInt(2);
// Creatures you control have haste and attack each combat if able.
Ability ability = new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityControlledEffect(HasteAbility.getInstance(), Duration.WhileOnBattlefield, new FilterCreaturePermanent("Creatures")));
Effect effect = new AttacksIfAbleAllEffect(Duration.WhileOnBattlefield);
effect.setText("and attack each combat if able");
ability.addEffect(effect);
this.addAbility(ability);
}
public HellraiserGoblin(final HellraiserGoblin card) {
super(card);
}
@Override
public HellraiserGoblin copy() {
return new HellraiserGoblin(this);
}
}
class AttacksIfAbleAllEffect extends RequirementEffect {
private FilterControlledCreaturePermanent filter;
public AttacksIfAbleAllEffect(Duration duration) {
this(duration, new FilterControlledCreaturePermanent());
}
public AttacksIfAbleAllEffect(Duration duration, FilterControlledCreaturePermanent filter) {
super(duration);
this.filter = filter;
}
public AttacksIfAbleAllEffect(final AttacksIfAbleAllEffect effect) {
super(effect);
this.filter = effect.filter;
}
@Override
public AttacksIfAbleAllEffect copy() {
return new AttacksIfAbleAllEffect(this);
}
@Override
public boolean applies(Permanent permanent, Ability source, Game game) {
return filter.match(permanent, source.getSourceId(), source.getControllerId(), game);
}
@Override
public boolean mustAttack(Game game) {
return true;
}
@Override
public boolean mustBlock(Game game) {
return false;
}
@Override
public String getText(Mode mode) {
if (!staticText.isEmpty()) {
return staticText;
}
return filter.getMessage() + " attack each combat if able";
}
}