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package mage.sets.gatecrash;
import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Rarity;
import mage.constants.*;
import mage.abilities.Ability;
import mage.abilities.Mode;
import mage.abilities.effects.ContinuousEffectImpl;
import mage.abilities.effects.common.combat.CantBlockAllEffect;
import mage.abilities.effects.common.DamageAllEffect;
import mage.abilities.keyword.FlyingAbility;
import mage.cards.CardImpl;
import mage.filter.FilterPermanent;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.Predicates;
import mage.filter.predicate.mageobject.AbilityPredicate;
import mage.filter.predicate.other.OwnerPredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
/**
*
* @author jeffwadsworth
*/
public class GruulCharm extends CardImpl {
private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("Creatures without flying");
private static final FilterPermanent filter2 = new FilterPermanent("all permanents you own");
private static final FilterCreaturePermanent filter3 = new FilterCreaturePermanent("creature with flying");
static {
filter.add(Predicates.not(new AbilityPredicate(FlyingAbility.class)));
filter2.add(new OwnerPredicate(TargetController.YOU));
filter3.add(new AbilityPredicate(FlyingAbility.class));
}
public GruulCharm(UUID ownerId) {
super(ownerId, 169, "Gruul Charm", Rarity.UNCOMMON, new CardType[]{CardType.INSTANT}, "{R}{G}");
this.expansionSetCode = "GTC";
this.color.setRed(true);
this.color.setGreen(true);
// Choose one - Creatures without flying can't block this turn;
this.getSpellAbility().addEffect(new CantBlockAllEffect(filter, Duration.EndOfTurn));
// or gain control of all permanents you own;
Mode mode = new Mode();
mode.getEffects().add(new GainControlAllEffect(Duration.EndOfGame, filter2));
this.getSpellAbility().addMode(mode);
// or Gruul Charm deals 3 damage to each creature with flying.
Mode mode2 = new Mode();
mode2.getEffects().add(new DamageAllEffect(3, filter3));
this.getSpellAbility().addMode(mode2);
}
public GruulCharm(final GruulCharm card) {
super(card);
}
@Override
public GruulCharm copy() {
return new GruulCharm(this);
}
}
class GainControlAllEffect extends ContinuousEffectImpl {
final FilterPermanent filter;
public GainControlAllEffect(Duration duration, FilterPermanent filter) {
super(duration, Layer.ControlChangingEffects_2, SubLayer.NA, Outcome.GainControl);
this.filter = filter;
}
public GainControlAllEffect(final GainControlAllEffect effect) {
super(effect);
this.filter = effect.filter.copy();
}
@Override
public GainControlAllEffect copy() {
return new GainControlAllEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
for (Permanent permanent : game.getBattlefield().getActivePermanents(filter, source.getControllerId(), game)) {
if (permanent != null) {
permanent.changeControllerId(source.getControllerId(), game);
}
}
return true;
}
@Override
public String getText(Mode mode) {
return "Gain control of all permanents you own";
}
}