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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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package mage.sets.gatecrash;
import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.DelayedTriggeredAbility;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.Effect;
import mage.abilities.effects.common.CreateDelayedTriggeredAbilityEffect;
import mage.abilities.effects.common.LoseLifeTargetEffect;
import mage.abilities.effects.common.PutLibraryIntoGraveTargetEffect;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.events.GameEvent.EventType;
import mage.game.events.ZoneChangeEvent;
import mage.target.TargetPlayer;
import mage.target.targetpointer.FixedTarget;
/**
*
* @author jeffwadsworth and LevelX2
*/
public class DuskmantleGuildmage extends CardImpl {
public DuskmantleGuildmage(UUID ownerId) {
super(ownerId, 158, "Duskmantle Guildmage", Rarity.UNCOMMON, new CardType[]{CardType.CREATURE}, "{U}{B}");
this.expansionSetCode = "GTC";
this.subtype.add("Human");
this.subtype.add("Wizard");
this.color.setBlue(true);
this.color.setBlack(true);
this.power = new MageInt(2);
this.toughness = new MageInt(2);
// {1}{U}{B}: Whenever a card is put into an opponent's graveyard from anywhere this turn, that player loses 1 life.
this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new CreateDelayedTriggeredAbilityEffect(new CardPutIntoOpponentGraveThisTurn()), new ManaCostsImpl("{1}{U}{B}")));
// {2}{U}{B}: Target player puts the top two cards of his or her library into his or her graveyard.
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new PutLibraryIntoGraveTargetEffect(2), new ManaCostsImpl("{2}{U}{B}"));
ability.addTarget(new TargetPlayer());
this.addAbility(ability);
}
public DuskmantleGuildmage(final DuskmantleGuildmage card) {
super(card);
}
@Override
public DuskmantleGuildmage copy() {
return new DuskmantleGuildmage(this);
}
}
class CardPutIntoOpponentGraveThisTurn extends DelayedTriggeredAbility {
public CardPutIntoOpponentGraveThisTurn() {
super(new LoseLifeTargetEffect(1), Duration.EndOfTurn, false);
}
public CardPutIntoOpponentGraveThisTurn(final CardPutIntoOpponentGraveThisTurn ability) {
super(ability);
}
@Override
public CardPutIntoOpponentGraveThisTurn copy() {
return new CardPutIntoOpponentGraveThisTurn(this);
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (event.getType() == EventType.ZONE_CHANGE) {
ZoneChangeEvent zEvent = (ZoneChangeEvent) event;
UUID cardId = event.getTargetId();
Card card = game.getCard(cardId);
if (card != null && zEvent.getToZone() == Zone.GRAVEYARD && !card.isCopy()
&& game.getOpponents(controllerId).contains(card.getOwnerId())) {
for (Effect effect : this.getEffects()) {
effect.setTargetPointer(new FixedTarget(card.getOwnerId()));
}
return true;
}
}
return false;
}
@Override
public String getRule() {
return "Whenever a card is put into an opponent's graveyard from anywhere this turn, that player loses 1 life";
}
}