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package mage.sets.gatecrash;
import mage.abilities.Ability;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.dynamicvalue.DynamicValue;
import mage.abilities.dynamicvalue.common.SignInversionDynamicValue;
import mage.abilities.effects.Effect;
import mage.abilities.effects.common.AttachEffect;
import mage.abilities.effects.common.continious.BoostEnchantedEffect;
import mage.abilities.keyword.EnchantAbility;
import mage.cards.CardImpl;
import mage.constants.*;
import mage.filter.FilterCard;
import mage.filter.common.FilterCreatureCard;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.TargetPermanent;
import mage.target.common.TargetCreaturePermanent;
import java.util.UUID;
/**
*
* @author LevelX2
*/
public class DeathsApproach extends CardImpl {
public DeathsApproach(UUID ownerId) {
super(ownerId, 62, "Death's Approach", Rarity.COMMON, new CardType[]{CardType.ENCHANTMENT}, "{B}");
this.expansionSetCode = "GTC";
this.subtype.add("Aura");
this.color.setBlack(true);
// Enchant creature
TargetPermanent auraTarget = new TargetCreaturePermanent();
this.getSpellAbility().addTarget(auraTarget);
this.getSpellAbility().addEffect(new AttachEffect(Outcome.UnboostCreature));
Ability ability = new EnchantAbility(auraTarget.getTargetName());
this.addAbility(ability);
// Enchanted Creature gets -X/-X, where X is the number of creature cards in it's controller's graveyard.
DynamicValue unboost = new SignInversionDynamicValue(
new CardsInEnchantedCreaturesControllerGraveyardCount(new FilterCreatureCard("creature cards in it's controller's graveyard")));
ability = new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostEnchantedEffect(unboost,unboost, Duration.WhileOnBattlefield));
this.addAbility(ability);
}
public DeathsApproach(final DeathsApproach card) {
super(card);
}
@Override
public DeathsApproach copy() {
return new DeathsApproach(this);
}
}
class CardsInEnchantedCreaturesControllerGraveyardCount implements DynamicValue {
private FilterCard filter;
public CardsInEnchantedCreaturesControllerGraveyardCount(FilterCard filter) {
this.filter = filter;
}
public CardsInEnchantedCreaturesControllerGraveyardCount(final CardsInEnchantedCreaturesControllerGraveyardCount dynamicValue) {
this.filter = dynamicValue.filter;
}
@Override
public int calculate(Game game, Ability sourceAbility, Effect effect) {
Permanent attachment = game.getPermanent(sourceAbility.getSourceId());
if (attachment != null) {
Permanent creature = game.getPermanent(attachment.getAttachedTo());
if (creature != null) {
Player player = game.getPlayer(creature.getControllerId());
if (player != null) {
return player.getGraveyard().count(filter, game);
}
}
}
return 0;
}
@Override
public DynamicValue copy() {
return new CardsInEnchantedCreaturesControllerGraveyardCount(this);
}
@Override
public String toString() {
return "X";
}
@Override
public String getMessage() {
return filter.getMessage();
}
}