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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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package mage.sets.futuresight;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Abilities;
import mage.abilities.Ability;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.ContinuousEffectImpl;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Layer;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.SubLayer;
import mage.constants.Zone;
import mage.game.Game;
import mage.players.Player;
/**
*
* @author emerald000
*/
public class YixlidJailer extends CardImpl {
public YixlidJailer(UUID ownerId) {
super(ownerId, 93, "Yixlid Jailer", Rarity.UNCOMMON, new CardType[]{CardType.CREATURE}, "{1}{B}");
this.expansionSetCode = "FUT";
this.subtype.add("Zombie");
this.subtype.add("Wizard");
this.color.setBlack(true);
this.power = new MageInt(2);
this.toughness = new MageInt(1);
// Cards in graveyards lose all abilities.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new YixlidJailerEffect()));
}
public YixlidJailer(final YixlidJailer card) {
super(card);
}
@Override
public YixlidJailer copy() {
return new YixlidJailer(this);
}
}
class YixlidJailerEffect extends ContinuousEffectImpl {
YixlidJailerEffect() {
super(Duration.WhileOnBattlefield, Outcome.LoseAbility);
staticText = "Cards in graveyards lose all abilities.";
}
YixlidJailerEffect(final YixlidJailerEffect effect) {
super(effect);
}
@Override
public YixlidJailerEffect copy() {
return new YixlidJailerEffect(this);
}
@Override
public boolean apply(Layer layer, SubLayer sublayer, Ability source, Game game) {
if (layer == Layer.AbilityAddingRemovingEffects_6) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
for (UUID playerId : controller.getInRange()) {
Player player = game.getPlayer(playerId);
if (player != null) {
for (Card card : player.getGraveyard().getCards(game)) {
if (card != null) {
card.getAbilities().clear();
game.getContinuousEffects().removeGainedEffectsForSource(card.getId());
game.getState().resetTriggersForSourceId(card.getId());
Abilities abilities = game.getState().getAllOtherAbilities(card.getId());
if (abilities != null) {
abilities.clear();
}
}
}
}
}
return true;
}
}
return false;
}
@Override
public boolean apply(Game game, Ability source) {
return false;
}
@Override
public boolean hasLayer(Layer layer) {
return layer == Layer.AbilityAddingRemovingEffects_6;
}
}