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package mage.sets.futuresight;
import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Layer;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.SubLayer;
import mage.constants.Zone;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.ContinuousEffectImpl;
import mage.abilities.mana.RedManaAbility;
import mage.cards.CardImpl;
import mage.filter.common.FilterLandPermanent;
import mage.filter.predicate.Predicates;
import mage.filter.predicate.mageobject.SupertypePredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
/**
*
* @author LevelX2
*/
public class MagusOfTheMoon extends CardImpl {
public MagusOfTheMoon(UUID ownerId) {
super(ownerId, 101, "Magus of the Moon", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{2}{R}");
this.expansionSetCode = "FUT";
this.subtype.add("Human");
this.subtype.add("Wizard");
this.color.setRed(true);
this.power = new MageInt(2);
this.toughness = new MageInt(2);
// Nonbasic lands are Mountains.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new MagusOfTheMoonEffect()));
}
public MagusOfTheMoon(final MagusOfTheMoon card) {
super(card);
}
@Override
public MagusOfTheMoon copy() {
return new MagusOfTheMoon(this);
}
}
class MagusOfTheMoonEffect extends ContinuousEffectImpl {
private static final FilterLandPermanent filter = new FilterLandPermanent();
static {
filter.add(Predicates.not(new SupertypePredicate("Basic")));
}
MagusOfTheMoonEffect() {
super(Duration.WhileOnBattlefield, Outcome.Detriment);
this.staticText = "Nonbasic lands are Mountains";
}
MagusOfTheMoonEffect(final MagusOfTheMoonEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
return false;
}
@Override
public MagusOfTheMoonEffect copy() {
return new MagusOfTheMoonEffect(this);
}
@Override
public boolean apply(Layer layer, SubLayer sublayer, Ability source, Game game) {
for (Permanent land: game.getBattlefield().getActivePermanents(filter, source.getControllerId(), game)) {
switch (layer) {
case AbilityAddingRemovingEffects_6:
land.removeAllAbilities(source.getSourceId(), game);
land.addAbility(new RedManaAbility(), source.getSourceId(), game);
break;
case TypeChangingEffects_4:
land.getSubtype().clear();
land.getSubtype().add("Mountain");
break;
}
}
return true;
}
@Override
public boolean hasLayer(Layer layer) {
return layer == Layer.AbilityAddingRemovingEffects_6 || layer == Layer.TypeChangingEffects_4;
}
}