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package mage.sets.futuresight;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.abilityword.GrandeurAbility;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.ReturnToHandTargetEffect;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.filter.Filter.ComparisonType;
import mage.filter.common.FilterControlledPermanent;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.mageobject.CardTypePredicate;
import mage.filter.predicate.mageobject.ConvertedManaCostPredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.Target;
import mage.target.TargetPlayer;
import mage.target.common.TargetControlledCreaturePermanent;
import mage.target.common.TargetControlledPermanent;
import mage.target.common.TargetCreaturePermanent;
/**
*
* @author emerald000
*/
public class LinessaZephyrMage extends CardImpl {
public LinessaZephyrMage(UUID ownerId) {
super(ownerId, 51, "Linessa, Zephyr Mage", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{3}{U}");
this.expansionSetCode = "FUT";
this.supertype.add("Legendary");
this.subtype.add("Human");
this.subtype.add("Wizard");
this.color.setBlue(true);
this.power = new MageInt(3);
this.toughness = new MageInt(3);
// {X}{U}{U}, {tap}: Return target creature with converted mana cost X to its owner's hand.
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new ReturnToHandTargetEffect(), new ManaCostsImpl("{X}{U}{U}"));
ability.addCost(new TapSourceCost());
ability.addTarget(new TargetCreaturePermanent());
this.addAbility(ability);
// Grandeur - Discard another card named Linessa, Zephyr Mage: Target player returns a creature he or she controls to its owner's hand, then repeats this process for an artifact, an enchantment, and a land.
ability = new GrandeurAbility(new LinessaZephyrMageEffect(), "Linessa, Zephyr Mage");
ability.addTarget(new TargetPlayer());
this.addAbility(ability);
}
public LinessaZephyrMage(final LinessaZephyrMage card) {
super(card);
}
@Override
public void adjustTargets(Ability ability, Game game) {
if (ability instanceof SimpleActivatedAbility) {
int xValue = ability.getManaCostsToPay().getX();
ability.getTargets().clear();
FilterCreaturePermanent filter = new FilterCreaturePermanent("creature with converted mana cost " + xValue);
filter.add(new ConvertedManaCostPredicate(ComparisonType.Equal, xValue));
ability.getTargets().add(new TargetCreaturePermanent(filter));
}
}
@Override
public LinessaZephyrMage copy() {
return new LinessaZephyrMage(this);
}
}
class LinessaZephyrMageEffect extends OneShotEffect {
LinessaZephyrMageEffect() {
super(Outcome.ReturnToHand);
this.staticText = "Target player returns a creature he or she controls to its owner's hand, then repeats this process for an artifact, an enchantment, and a land";
}
LinessaZephyrMageEffect(final LinessaZephyrMageEffect effect) {
super(effect);
}
@Override
public LinessaZephyrMageEffect copy() {
return new LinessaZephyrMageEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
Player targetPlayer = game.getPlayer(source.getFirstTarget());
if (targetPlayer != null) {
// Target player returns a creature he or she controls to its owner's hand,
Target target = new TargetControlledCreaturePermanent();
target.setNotTarget(true);
if (target.choose(Outcome.ReturnToHand, targetPlayer.getId(), source.getSourceId(), game)) {
Permanent permanent = game.getPermanent(target.getFirstTarget());
if (permanent != null) {
targetPlayer.moveCardToHandWithInfo(permanent, source.getSourceId(), game, Zone.BATTLEFIELD);
}
}
// then repeats this process for an artifact,
FilterControlledPermanent filter = new FilterControlledPermanent("artifact you control");
filter.add(new CardTypePredicate(CardType.ARTIFACT));
target = new TargetControlledPermanent(filter);
target.setNotTarget(true);
if (target.choose(Outcome.ReturnToHand, targetPlayer.getId(), source.getSourceId(), game)) {
Permanent permanent = game.getPermanent(target.getFirstTarget());
if (permanent != null) {
targetPlayer.moveCardToHandWithInfo(permanent, source.getSourceId(), game, Zone.BATTLEFIELD);
}
}
// an enchantment,
filter = new FilterControlledPermanent("enchantment you control");
filter.add(new CardTypePredicate(CardType.ENCHANTMENT));
target = new TargetControlledPermanent(filter);
target.setNotTarget(true);
if (target.choose(Outcome.ReturnToHand, targetPlayer.getId(), source.getSourceId(), game)) {
Permanent permanent = game.getPermanent(target.getFirstTarget());
if (permanent != null) {
targetPlayer.moveCardToHandWithInfo(permanent, source.getSourceId(), game, Zone.BATTLEFIELD);
}
}
// and a land.
filter = new FilterControlledPermanent("land you control");
filter.add(new CardTypePredicate(CardType.LAND));
target = new TargetControlledPermanent(filter);
target.setNotTarget(true);
if (target.choose(Outcome.ReturnToHand, targetPlayer.getId(), source.getSourceId(), game)) {
Permanent permanent = game.getPermanent(target.getFirstTarget());
if (permanent != null) {
targetPlayer.moveCardToHandWithInfo(permanent, source.getSourceId(), game, Zone.BATTLEFIELD);
}
}
return true;
}
}
return false;
}
}