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package mage.sets.futuresight;
import java.util.UUID;
import mage.MageInt;
import mage.ObjectColor;
import mage.abilities.Ability;
import mage.abilities.abilityword.GrandeurAbility;
import mage.abilities.common.EntersBattlefieldAllTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.continious.BoostControlledEffect;
import mage.abilities.effects.common.continious.GainAbilityControlledEffect;
import mage.abilities.keyword.TrampleAbility;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.TargetController;
import mage.filter.common.FilterControlledLandPermanent;
import mage.filter.common.FilterControlledPermanent;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.common.FilterLandPermanent;
import mage.filter.predicate.mageobject.ColorPredicate;
import mage.filter.predicate.mageobject.SubtypePredicate;
import mage.filter.predicate.permanent.ControllerPredicate;
import mage.game.Game;
import mage.game.permanent.token.Token;
/**
*
* @author emerald000
*/
public class BaruFistOfKrosa extends CardImpl {
private static final FilterLandPermanent forestFilter = new FilterLandPermanent("Forest");
private static final FilterCreaturePermanent greenCreatureFilter = new FilterCreaturePermanent("green creatures you control");
static {
forestFilter.add(new SubtypePredicate("Forest"));
greenCreatureFilter.add(new ControllerPredicate(TargetController.YOU));
greenCreatureFilter.add(new ColorPredicate(ObjectColor.GREEN));
}
public BaruFistOfKrosa(UUID ownerId) {
super(ownerId, 142, "Baru, Fist of Krosa", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{3}{G}{G}");
this.expansionSetCode = "FUT";
this.supertype.add("Legendary");
this.subtype.add("Human");
this.subtype.add("Druid");
this.color.setGreen(true);
this.power = new MageInt(4);
this.toughness = new MageInt(4);
// Whenever a Forest enters the battlefield, green creatures you control get +1/+1 and gain trample until end of turn.
Ability ability = new EntersBattlefieldAllTriggeredAbility(new BoostControlledEffect(1, 1, Duration.EndOfTurn, greenCreatureFilter), forestFilter, "Whenever a Forest enters the battlefield, green creatures you control get +1/+1 and gain trample until end of turn.");
ability.addEffect(new GainAbilityControlledEffect(TrampleAbility.getInstance(), Duration.EndOfTurn, greenCreatureFilter));
this.addAbility(ability);
// Grandeur - Discard another card named Baru, Fist of Krosa: Put an X/X green Wurm creature token onto the battlefield, where X is the number of lands you control.
this.addAbility(new GrandeurAbility(new BaruFistOfKrosaEffect(), "Baru, Fist of Krosa"));
}
public BaruFistOfKrosa(final BaruFistOfKrosa card) {
super(card);
}
@Override
public BaruFistOfKrosa copy() {
return new BaruFistOfKrosa(this);
}
}
class BaruFistOfKrosaEffect extends OneShotEffect {
final static FilterControlledPermanent filter = new FilterControlledLandPermanent("lands you control");
BaruFistOfKrosaEffect() {
super(Outcome.PutCreatureInPlay);
this.staticText = "Put an X/X green Wurm creature token onto the battlefield, where X is the number of lands you control.";
}
BaruFistOfKrosaEffect(final BaruFistOfKrosaEffect effect) {
super(effect);
}
@Override
public BaruFistOfKrosaEffect copy() {
return new BaruFistOfKrosaEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
int xValue = game.getBattlefield().countAll(filter, source.getControllerId(), game);
Token token = new BaruFistOfKrosaToken(xValue);
token.putOntoBattlefield(1, game, source.getSourceId(), source.getControllerId());
return true;
}
}
class BaruFistOfKrosaToken extends Token {
BaruFistOfKrosaToken(int xValue) {
super("Wurm", "a X/X green Wurm creature token onto the battlefield, where X is the number of lands you control");
cardType.add(CardType.CREATURE);
color.setGreen(true);
subtype.add("Wurm");
power = new MageInt(xValue);
toughness = new MageInt(xValue);
}
}