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package mage.sets.fifthedition;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.common.FilterLandPermanent;
import mage.filter.predicate.permanent.ControllerIdPredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.Target;
import mage.target.common.TargetCreaturePermanent;
import mage.target.common.TargetLandPermanent;
/**
*
* @author emerald000
*/
public class Pox extends CardImpl {
public Pox(UUID ownerId) {
super(ownerId, 51, "Pox", Rarity.RARE, new CardType[]{CardType.SORCERY}, "{B}{B}{B}");
this.expansionSetCode = "5ED";
this.color.setBlack(true);
// Each player loses a third of his or her life, then discards a third of the cards in his or her hand, then sacrifices a third of the creatures he or she controls, then sacrifices a third of the lands he or she controls. Round up each time.
this.getSpellAbility().addEffect(new PoxEffect());
}
public Pox(final Pox card) {
super(card);
}
@Override
public Pox copy() {
return new Pox(this);
}
}
class PoxEffect extends OneShotEffect {
PoxEffect() {
super(Outcome.Detriment);
this.staticText = "Each player loses a third of his or her life, then discards a third of the cards in his or her hand, then sacrifices a third of the creatures he or she controls, then sacrifices a third of the lands he or she controls. Round up each time.";
}
PoxEffect(final PoxEffect effect) {
super(effect);
}
@Override
public PoxEffect copy() {
return new PoxEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
// Each player loses a third of his or her life,
for (UUID playerId : controller.getInRange()) {
Player player = game.getPlayer(playerId);
if (player != null) {
int lifeToLose = (int) Math.ceil(player.getLife() / 3.0);
player.loseLife(lifeToLose, game);
}
}
// then discards a third of the cards in his or her hand,
for (UUID playerId : controller.getInRange()) {
Player player = game.getPlayer(playerId);
if (player != null) {
int cardsToDiscard = (int) Math.ceil(player.getHand().size() / 3.0);
if (cardsToDiscard > 0) {
player.discard(cardsToDiscard, source, game);
}
}
}
// then sacrifices a third of the creatures he or she controls,
for (UUID playerId : controller.getInRange()) {
Player player = game.getPlayer(playerId);
if (player != null) {
FilterCreaturePermanent filter = new FilterCreaturePermanent();
filter.add(new ControllerIdPredicate(playerId));
int creaturesToSacrifice = (int) Math.ceil(game.getBattlefield().count(filter, source.getSourceId(), source.getControllerId(), game) / 3.0);
if (creaturesToSacrifice > 0) {
Target target = new TargetCreaturePermanent(creaturesToSacrifice, creaturesToSacrifice, filter, true);
target.choose(Outcome.Sacrifice, playerId, source.getSourceId(), game);
for (UUID permanentId : target.getTargets()) {
Permanent permanent = game.getPermanent(permanentId);
if (permanent != null) {
permanent.sacrifice(source.getSourceId(), game);
}
}
}
}
}
// then sacrifices a third of the lands he or she controls.
for (UUID playerId : controller.getInRange()) {
Player player = game.getPlayer(playerId);
if (player != null) {
FilterLandPermanent filter = new FilterLandPermanent();
filter.add(new ControllerIdPredicate(playerId));
int landsToSacrifice = (int) Math.ceil(game.getBattlefield().count(filter, source.getSourceId(), source.getControllerId(), game) / 3.0);
if (landsToSacrifice > 0) {
Target target = new TargetLandPermanent(landsToSacrifice, landsToSacrifice, filter, true);
target.choose(Outcome.Sacrifice, playerId, source.getSourceId(), game);
for (UUID permanentId : target.getTargets()) {
Permanent permanent = game.getPermanent(permanentId);
if (permanent != null) {
permanent.sacrifice(source.getSourceId(), game);
}
}
}
}
}
return true;
}
return false;
}
}