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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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package mage.sets.fifthedition;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.StateTriggeredAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.ReplacementEffectImpl;
import mage.abilities.effects.common.SacrificeSourceEffect;
import mage.cards.CardImpl;
import mage.constants.*;
import mage.filter.FilterPermanent;
import mage.filter.predicate.mageobject.SubtypePredicate;
import mage.filter.predicate.permanent.ControllerControlsIslandPredicate;
import mage.game.Game;
import mage.game.events.GameEvent;
/**
*
* @author KholdFuzion
*/
public class Dandan extends CardImpl {
public Dandan(UUID ownerId) {
super(ownerId, 79, "Dandan", Rarity.COMMON, new CardType[]{CardType.CREATURE}, "{U}{U}");
this.expansionSetCode = "5ED";
this.subtype.add("Fish");
this.color.setBlue(true);
this.power = new MageInt(4);
this.toughness = new MageInt(1);
// Dandan can't attack unless defending player controls an Island.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new DandanEffect()));
// When you control no Islands, sacrifice Dandan.
this.addAbility(new DandanTriggeredAbility());
}
public Dandan(final Dandan card) {
super(card);
}
@Override
public Dandan copy() {
return new Dandan(this);
}
}
class DandanEffect extends ReplacementEffectImpl {
public DandanEffect() {
super(Duration.WhileOnBattlefield, Outcome.Detriment);
staticText = "{this} can't attack unless defending player controls an Island";
}
public DandanEffect(final DandanEffect effect) {
super(effect);
}
@Override
public DandanEffect copy() {
return new DandanEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
return true;
}
@Override
public boolean replaceEvent(GameEvent event, Ability source, Game game) {
return true;
}
@Override
public boolean applies(GameEvent event, Ability source, Game game) {
if (event.getType() == GameEvent.EventType.DECLARE_ATTACKER && source.getSourceId().equals(event.getSourceId())) {
FilterPermanent filter = new FilterPermanent();
filter.add(new SubtypePredicate("Island"));
if (game.getBattlefield().countAll(filter, event.getTargetId(), game) == 0) {
return true;
}
}
return false;
}
}
class DandanTriggeredAbility extends StateTriggeredAbility {
public DandanTriggeredAbility() {
super(Zone.BATTLEFIELD, new SacrificeSourceEffect());
}
public DandanTriggeredAbility(final DandanTriggeredAbility ability) {
super(ability);
}
@Override
public DandanTriggeredAbility copy() {
return new DandanTriggeredAbility(this);
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
return (game.getBattlefield().countAll(ControllerControlsIslandPredicate.filter, controllerId, game) == 0);
}
@Override
public String getRule() {
return "When you control no islands, sacrifice {this}.";
}
}