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package mage.sets.fifthdawn;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.Mode;
import mage.abilities.costs.VariableCost;
import mage.abilities.costs.common.PayVariableLifeCost;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.keyword.EntwineAbility;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.cards.Cards;
import mage.cards.CardsImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.filter.FilterCard;
import mage.filter.common.FilterControlledCreaturePermanent;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.Target;
import mage.target.TargetCard;
import mage.target.common.TargetControlledCreaturePermanent;
/**
*
* @author emerald000
*/
public class PlungeIntoDarkness extends CardImpl {
public PlungeIntoDarkness(UUID ownerId) {
super(ownerId, 57, "Plunge into Darkness", Rarity.RARE, new CardType[]{CardType.INSTANT}, "{1}{B}");
this.expansionSetCode = "5DN";
this.color.setBlack(true);
// Choose one -
this.getSpellAbility().getModes().setMinModes(1);
this.getSpellAbility().getModes().setMaxModes(1);
// Sacrifice any number of creatures, then you gain 3 life for each sacrificed creature;
this.getSpellAbility().addEffect(new PlungeIntoDarknessLifeEffect());
// or pay X life, then look at the top X cards of your library, put one of those cards into your hand, and exile the rest.
Mode mode = new Mode();
mode.getEffects().add(new PlungeIntoDarknessSearchEffect());
this.getSpellAbility().getModes().addMode(mode);
// Entwine {B}
this.addAbility(new EntwineAbility("{B}"));
}
public PlungeIntoDarkness(final PlungeIntoDarkness card) {
super(card);
}
@Override
public PlungeIntoDarkness copy() {
return new PlungeIntoDarkness(this);
}
}
class PlungeIntoDarknessLifeEffect extends OneShotEffect {
PlungeIntoDarknessLifeEffect() {
super(Outcome.GainLife);
this.staticText = "Sacrifice any number of creatures, then you gain 3 life for each sacrificed creature";
}
PlungeIntoDarknessLifeEffect(final PlungeIntoDarknessLifeEffect effect) {
super(effect);
}
@Override
public PlungeIntoDarknessLifeEffect copy() {
return new PlungeIntoDarknessLifeEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
if (player != null) {
Target target = new TargetControlledCreaturePermanent(0, Integer.MAX_VALUE, new FilterControlledCreaturePermanent(), true);
player.chooseTarget(Outcome.Sacrifice, target, source, game);
int numSacrificed = 0;
for (UUID permanentId : target.getTargets()) {
Permanent permanent = game.getPermanent(permanentId);
if (permanent != null) {
if (permanent.sacrifice(source.getSourceId(), game)) {
numSacrificed++;
}
}
}
if (numSacrificed > 0) {
player.gainLife(3 * numSacrificed, game);
}
return true;
}
return false;
}
}
class PlungeIntoDarknessSearchEffect extends OneShotEffect {
PlungeIntoDarknessSearchEffect() {
super(Outcome.Benefit);
this.staticText = "pay X life, then look at the top X cards of your library, put one of those cards into your hand, and exile the rest.";
}
PlungeIntoDarknessSearchEffect(final PlungeIntoDarknessSearchEffect effect) {
super(effect);
}
@Override
public PlungeIntoDarknessSearchEffect copy() {
return new PlungeIntoDarknessSearchEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
if (player != null) {
VariableCost cost = new PayVariableLifeCost();
int xValue = cost.announceXValue(source, game);
cost.getFixedCostsFromAnnouncedValue(xValue).pay(source, game, source.getSourceId(), source.getControllerId(), true);
Cards cards = new CardsImpl(Zone.PICK);
int count = Math.min(player.getLibrary().size(), xValue);
for (int i = 0; i < count; i++) {
Card card = player.getLibrary().removeFromTop(game);
if (card != null) {
cards.add(card);
game.setZone(card.getId(), Zone.PICK);
}
}
player.lookAtCards("Plunge into Darkness", cards, game);
TargetCard target = new TargetCard(Zone.PICK, new FilterCard("card to put into your hand"));
if (player.choose(Outcome.DrawCard, cards, target, game)) {
Card card = cards.get(target.getFirstTarget(), game);
if (card != null) {
cards.remove(card);
card.moveToZone(Zone.HAND, source.getSourceId(), game, false);
game.informPlayers("Plunge into Darkness: " + player.getName() + " puts a card into his or her hand");
}
}
for (UUID cardId : cards) {
Card card = game.getCard(cardId);
card.moveToExile(null, "", source.getSourceId(), game);
}
return true;
}
return false;
}
}