Package mage.sets.fifthdawn

Source Code of mage.sets.fifthdawn.ReturnSourceToBattlefieldEffect

/*
*  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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package mage.sets.fifthdawn;

import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.DelayedTriggeredAbility;
import mage.abilities.common.DiesTriggeredAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.common.delayed.AtEndOfTurnDelayedTriggeredAbility;
import mage.abilities.effects.Effect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.CreateDelayedTriggeredAbilityEffect;
import mage.abilities.effects.common.continious.GainAbilityAllEffect;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.filter.common.FilterCreaturePermanent;
import mage.game.Game;
import mage.players.Player;
import mage.target.common.TargetOpponent;

/**
*
* @author Plopman
*/
public class EndlessWhispers extends CardImpl {

    public EndlessWhispers(UUID ownerId) {
        super(ownerId, 49, "Endless Whispers", Rarity.RARE, new CardType[]{CardType.ENCHANTMENT}, "{2}{B}{B}");
        this.expansionSetCode = "5DN";

        this.color.setBlack(true);

        // Each creature has "When this creature dies, choose target opponent. That player puts this card from its owner's graveyard onto the battlefield under his or her control at the beginning of the next end step."
        DelayedTriggeredAbility delayedAbility = new AtEndOfTurnDelayedTriggeredAbility(new ReturnSourceToBattlefieldEffect());
        Effect effect = new CreateDelayedTriggeredAbilityEffect(delayedAbility, true);
        effect.setText("choose target opponent. That player puts this card from its owner's graveyard onto the battlefield under his or her control at the beginning of the next end step");
        Ability gainAbility = new DiesTriggeredAbility(effect);
        gainAbility.addTarget(new TargetOpponent());
       
        effect = new GainAbilityAllEffect(gainAbility, Duration.WhileOnBattlefield, new FilterCreaturePermanent("Each creature"));
        effect.setText("Each creature has \"When this creature dies, choose target opponent. That player puts this card from its owner's graveyard onto the battlefield under his or her control at the beginning of the next end step.\"");
        this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, effect));
   
    }

    public EndlessWhispers(final EndlessWhispers card) {
        super(card);
    }

    @Override
    public EndlessWhispers copy() {
        return new EndlessWhispers(this);
    }
}

class ReturnSourceToBattlefieldEffect extends OneShotEffect {


    public ReturnSourceToBattlefieldEffect() {
        this(false);
    }

    public ReturnSourceToBattlefieldEffect(boolean tapped) {
        super(Outcome.PutCreatureInPlay);
        setText();
    }
    public ReturnSourceToBattlefieldEffect(boolean tapped, boolean ownerControl) {
        super(Outcome.PutCreatureInPlay);
        setText();
    }

    public ReturnSourceToBattlefieldEffect(final ReturnSourceToBattlefieldEffect effect) {
        super(effect);
    }

    @Override
    public ReturnSourceToBattlefieldEffect copy() {
        return new ReturnSourceToBattlefieldEffect(this);
    }

    @Override
    public boolean apply(Game game, Ability source) {
        if (!game.getState().getZone(source.getSourceId()).equals(Zone.GRAVEYARD)) {
            return false;
        }       
        Card card = game.getCard(source.getSourceId());
        if (card == null) {
            return false;
        }
       
        Player player = game.getPlayer(source.getFirstTarget());
  
        if (player == null) {           
            return false;
        }       
       
        return player.putOntoBattlefieldWithInfo(card, game, Zone.GRAVEYARD, source.getSourceId(), false);
    }

    private void setText() {
        StringBuilder sb = new StringBuilder("That player puts this card from its owner's graveyard onto the battlefield under his or her control");

    }

}
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