Package mage.sets.exodus

Source Code of mage.sets.exodus.OathOfLiegesPredicate

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package mage.sets.exodus;

import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
import mage.abilities.effects.Effect;
import mage.abilities.effects.common.search.SearchLibraryPutInPlayEffect;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.TargetController;
import mage.filter.FilterPlayer;
import mage.filter.common.FilterBasicLandCard;
import mage.filter.common.FilterLandPermanent;
import mage.filter.predicate.ObjectSourcePlayer;
import mage.filter.predicate.ObjectSourcePlayerPredicate;
import mage.game.Game;
import mage.players.Player;
import mage.target.TargetPlayer;
import mage.target.common.TargetCardInLibrary;

/**
*
* @author emerald000
*/
public class OathOfLieges extends CardImpl {
   
    private static final FilterPlayer filter = new FilterPlayer();
    static {
        filter.add(new OathOfLiegesPredicate());
    }

    public OathOfLieges(UUID ownerId) {
        super(ownerId, 11, "Oath of Lieges", Rarity.RARE, new CardType[]{CardType.ENCHANTMENT}, "{1}{W}");
        this.expansionSetCode = "EXO";

        this.color.setWhite(true);

        // At the beginning of each player's upkeep, that player chooses target player who controls more lands than he or she does and is his or her opponent. The first player may search his or her library for a basic land card, put that card onto the battlefield, then shuffle his or her library.
        Effect effect = new SearchLibraryPutInPlayEffect(new TargetCardInLibrary(new FilterBasicLandCard()), false, Outcome.PutLandInPlay);
        effect.setText("that player chooses target player who controls more lands than he or she does and is his or her opponent. The first player may search his or her library for a basic land card, put that card onto the battlefield, then shuffle his or her library");
        Ability ability = new BeginningOfUpkeepTriggeredAbility(effect, TargetController.ANY, true);
        ability.addTarget(new TargetPlayer(1, 1, false, filter));
        this.addAbility(ability);
    }

    public OathOfLieges(final OathOfLieges card) {
        super(card);
    }
   
    @Override
    public void adjustTargets(Ability ability, Game game) {
        if (ability instanceof BeginningOfUpkeepTriggeredAbility) {
            Player activePlayer = game.getPlayer(game.getActivePlayerId());
            if (activePlayer != null) {
                ability.setControllerId(activePlayer.getId());
                ability.getTargets().clear();
                TargetPlayer target = new TargetPlayer(1, 1, false, filter);
                ability.getTargets().add(target);
            }
        }
    }

    @Override
    public OathOfLieges copy() {
        return new OathOfLieges(this);
    }
}

class OathOfLiegesPredicate implements ObjectSourcePlayerPredicate<ObjectSourcePlayer<Player>> {

    private static final FilterLandPermanent filter = new FilterLandPermanent();

    @Override
    public boolean apply(ObjectSourcePlayer<Player> input, Game game) {
        Player targetPlayer = input.getObject();
        //Get active input.playerId because adjust target is used after canTarget function
        UUID activePlayerId = game.getActivePlayerId();
        if (targetPlayer == null || activePlayerId == null) {
            return false;
        }
        if (targetPlayer.getId().equals(activePlayerId)) {
            return false;
        }
        int countTargetPlayer = game.getBattlefield().countAll(filter, targetPlayer.getId(), game);
        int countActivePlayer = game.getBattlefield().countAll(filter, activePlayerId, game);

        return countTargetPlayer > countActivePlayer;
    }

    @Override
    public String toString() {
        return "player who controls more lands than he or she does and is his or her opponent";
    }
}
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