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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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package mage.sets.exodus;
import java.util.UUID;
import mage.MageObject;
import mage.abilities.Ability;
import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.cards.Cards;
import mage.cards.CardsImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.TargetController;
import mage.constants.Zone;
import mage.filter.FilterPlayer;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.ObjectSourcePlayer;
import mage.filter.predicate.ObjectSourcePlayerPredicate;
import mage.game.Game;
import mage.players.Player;
import mage.target.TargetPlayer;
/**
*
* @author Plopman
*/
public class OathOfDruids extends CardImpl {
private static final FilterPlayer filter = new FilterPlayer();
static {
filter.add(new OathOfDruidsPredicate());
}
public OathOfDruids(UUID ownerId) {
super(ownerId, 115, "Oath of Druids", Rarity.RARE, new CardType[]{CardType.ENCHANTMENT}, "{1}{G}");
this.expansionSetCode = "EXO";
this.color.setGreen(true);
// At the beginning of each player's upkeep, that player chooses target player who controls more creatures than he or she does and is his or her opponent. The first player may reveal cards from the top of his or her library until he or she reveals a creature card. If he or she does, that player puts that card onto the battlefield and all other cards revealed this way into his or her graveyard.
Ability ability = new BeginningOfUpkeepTriggeredAbility(new OathOfDruidsEffect(), TargetController.ANY, true);
ability.addTarget(new TargetPlayer(1, 1, false, filter));
this.addAbility(ability);
}
@Override
public void adjustTargets(Ability ability, Game game) {
if (ability instanceof BeginningOfUpkeepTriggeredAbility) {
Player activePlayer = game.getPlayer(game.getActivePlayerId());
if (activePlayer != null) {
ability.setControllerId(activePlayer.getId());
ability.getTargets().clear();
TargetPlayer target = new TargetPlayer(1, 1, false, filter);
ability.getTargets().add(target);
}
}
}
public OathOfDruids(final OathOfDruids card) {
super(card);
}
@Override
public OathOfDruids copy() {
return new OathOfDruids(this);
}
}
class OathOfDruidsPredicate implements ObjectSourcePlayerPredicate<ObjectSourcePlayer<Player>> {
private static final FilterCreaturePermanent filter = new FilterCreaturePermanent();
@Override
public boolean apply(ObjectSourcePlayer<Player> input, Game game) {
Player targetPlayer = input.getObject();
//Get active input.playerId because adjust target is used after canTarget function
UUID activePlayerId = game.getActivePlayerId();
if (targetPlayer == null || activePlayerId == null) {
return false;
}
if (targetPlayer.getId().equals(activePlayerId)) {
return false;
}
int countTargetPlayer = game.getBattlefield().countAll(filter, targetPlayer.getId(), game);
int countActivePlayer = game.getBattlefield().countAll(filter, activePlayerId, game);
return countTargetPlayer > countActivePlayer;
}
@Override
public String toString() {
return "player who controls more creatures than he or she does";
}
}
class OathOfDruidsEffect extends OneShotEffect {
public OathOfDruidsEffect() {
super(Outcome.PutCardInPlay);
staticText = "that player chooses target player who controls more creatures than he or she does and is his or her opponent. The first player may reveal cards from the top of his or her library until he or she reveals a creature card. If he or she does, that player puts that card onto the battlefield and all other cards revealed this way into his or her graveyard";
}
public OathOfDruidsEffect(OathOfDruidsEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
MageObject sourceObject = game.getObject(source.getSourceId());
Player player = game.getPlayer(source.getControllerId());
if (player == null || sourceObject == null) {
return false;
}
Cards revealed = new CardsImpl();
Card creatureCard = null;
Cards nonCreatureCards = new CardsImpl();
//The first player may reveal cards from the top of his or her library
while (creatureCard == null && player.getLibrary().size() > 0) {
Card card = player.getLibrary().removeFromTop(game);
revealed.add(card);
// until he or she reveals a creature card.
if (card.getCardType().contains(CardType.CREATURE)) {
creatureCard = card;
} else {
nonCreatureCards.add(card);
}
}
player.revealCards(sourceObject.getName(), revealed, game);
//If he or she does, that player puts that card onto the battlefield
if (creatureCard != null) {
player.putOntoBattlefieldWithInfo(creatureCard, game, Zone.LIBRARY, source.getSourceId());
}
// and all other cards revealed this way into his or her graveyard
for (UUID uuid : nonCreatureCards) {
Card card = game.getCard(uuid);
if (card != null) {
player.moveCardToGraveyardWithInfo(card, source.getSourceId(), game, Zone.LIBRARY);
}
}
return true;
}
@Override
public OathOfDruidsEffect copy() {
return new OathOfDruidsEffect(this);
}
}