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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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package mage.sets.eventide;
import java.util.UUID;
import mage.MageObject;
import mage.abilities.Ability;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.ContinuousRuleModifiyingEffectImpl;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.filter.common.FilterArtifactPermanent;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.common.FilterEnchantmentPermanent;
import mage.filter.common.FilterLandPermanent;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.players.Player;
/**
*
* @author jeffwadsworth
*
*/
public class WardOfBones extends CardImpl {
public WardOfBones(UUID ownerId) {
super(ownerId, 174, "Ward of Bones", Rarity.RARE, new CardType[]{CardType.ARTIFACT}, "{1}");
this.expansionSetCode = "EVE";
// Each opponent who controls more creatures than you can't play creature cards. The same is true for artifacts, enchantments, and lands.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new WardOfBonesEffect()));
}
public WardOfBones(final WardOfBones card) {
super(card);
}
@Override
public WardOfBones copy() {
return new WardOfBones(this);
}
}
class WardOfBonesEffect extends ContinuousRuleModifiyingEffectImpl {
public WardOfBonesEffect() {
super(Duration.WhileOnBattlefield, Outcome.Benefit);
staticText = "Each opponent who controls more creatures than you can't play creature cards. The same is true for artifacts, enchantments, and lands";
}
public WardOfBonesEffect(final WardOfBonesEffect effect) {
super(effect);
}
@Override
public WardOfBonesEffect copy() {
return new WardOfBonesEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
return true;
}
@Override
public String getInfoMessage(Ability source, GameEvent event, Game game) {
MageObject mageObject = game.getObject(source.getSourceId());
if (mageObject != null) {
return "You can't play the land or cast the spell (" + mageObject.getLogName() + " in play).";
}
return null;
}
@Override
public boolean applies(GameEvent event, Ability source, Game game) {
if (event.getType() == GameEvent.EventType.PLAY_LAND
|| event.getType() == GameEvent.EventType.CAST_SPELL
&& game.getOpponents(source.getControllerId()).contains(event.getPlayerId())) {
final Card card = game.getCard(event.getSourceId());
final Player opponent = game.getPlayer(event.getPlayerId());
if (card == null || opponent == null) {
return false;
}
if (card.getCardType().contains(CardType.CREATURE)
&& game.getBattlefield().countAll(new FilterCreaturePermanent(), opponent.getId(), game)
> game.getBattlefield().countAll(new FilterCreaturePermanent(), source.getControllerId(), game)) {
return true;
}
if (card.getCardType().contains(CardType.ARTIFACT)
&& game.getBattlefield().countAll(new FilterArtifactPermanent(), opponent.getId(), game)
> game.getBattlefield().countAll(new FilterArtifactPermanent(), source.getControllerId(), game)) {
return true;
}
if (card.getCardType().contains(CardType.ENCHANTMENT)
&& game.getBattlefield().countAll(new FilterEnchantmentPermanent(), opponent.getId(), game)
> game.getBattlefield().countAll(new FilterEnchantmentPermanent(), source.getControllerId(), game)) {
return true;
}
final int yourLands = game.getBattlefield().countAll(new FilterLandPermanent(), source.getControllerId(), game);
if (card.getCardType().contains(CardType.LAND)
&& game.getBattlefield().countAll(new FilterLandPermanent(), opponent.getId(), game) > yourLands) {
return true;
}
}
return false;
}
}