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package mage.sets.eventide;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.continious.BoostTargetEffect;
import mage.abilities.effects.common.continious.GainAbilityTargetEffect;
import mage.abilities.effects.common.continious.GainControlTargetEffect;
import mage.abilities.keyword.HasteAbility;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.target.common.TargetCreaturePermanent;
import mage.target.targetpointer.FixedTarget;
/**
*
* @author jeffwadsworth
*/
public class UnwillingRecruit extends CardImpl {
public UnwillingRecruit(UUID ownerId) {
super(ownerId, 64, "Unwilling Recruit", Rarity.UNCOMMON, new CardType[]{CardType.SORCERY}, "{X}{R}{R}{R}");
this.expansionSetCode = "EVE";
this.color.setRed(true);
// Gain control of target creature until end of turn. Untap that creature. It gets +X/+0 and gains haste until end of turn.
this.getSpellAbility().addEffect(new UnwillingRecruitEffect());
this.getSpellAbility().addTarget(new TargetCreaturePermanent());
}
public UnwillingRecruit(final UnwillingRecruit card) {
super(card);
}
@Override
public UnwillingRecruit copy() {
return new UnwillingRecruit(this);
}
}
class UnwillingRecruitEffect extends OneShotEffect {
UnwillingRecruitEffect() {
super(Outcome.Benefit);
staticText = "Gain control of target creature until end of turn. Untap that creature. It gets +X/+0 and gains haste until end of turn";
}
UnwillingRecruitEffect(UnwillingRecruitEffect effect) {
super(effect);
}
@Override
public UnwillingRecruitEffect copy() {
return new UnwillingRecruitEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Permanent targetCreature = game.getPermanent(source.getFirstTarget());
if (targetCreature != null) {
source.getEffects().get(0).setTargetPointer(new FixedTarget(targetCreature.getId()));
game.addEffect(new GainControlTargetEffect(Duration.EndOfTurn), source);
targetCreature.untap(game);
game.addEffect(new BoostTargetEffect(source.getManaCostsToPay().getX(), 0, Duration.EndOfTurn), source);
game.addEffect(new GainAbilityTargetEffect(HasteAbility.getInstance(), Duration.EndOfTurn), source);
return true;
}
return false;
}
}