Package mage.sets.eventide

Source Code of mage.sets.eventide.Thunderblust

/*
*  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
*  Redistribution and use in source and binary forms, with or without modification, are
*  permitted provided that the following conditions are met:
*
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*        conditions and the following disclaimer.
*
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*        of conditions and the following disclaimer in the documentation and/or other materials
*        provided with the distribution.
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*  THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
*  WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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package mage.sets.eventide;

import java.util.UUID;
import mage.MageInt;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.condition.common.SourceHasCounterCondition;
import mage.abilities.decorator.ConditionalContinousEffect;
import mage.abilities.effects.Effect;
import mage.abilities.effects.common.continious.GainAbilitySourceEffect;
import mage.abilities.keyword.HasteAbility;
import mage.abilities.keyword.PersistAbility;
import mage.abilities.keyword.TrampleAbility;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.counters.CounterType;

/**
*
* @author jeffwadsworth
*/
public class Thunderblust extends CardImpl {
   
    private String rule = "Thunderblust has trample as long as it has a -1/-1 counter on it";

    public Thunderblust(UUID ownerId) {
        super(ownerId, 63, "Thunderblust", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{2}{R}{R}{R}");
        this.expansionSetCode = "EVE";
        this.subtype.add("Elemental");

        this.color.setRed(true);
        this.power = new MageInt(7);
        this.toughness = new MageInt(2);

        // Haste
        this.addAbility(HasteAbility.getInstance());
       
        // Thunderblust has trample as long as it has a -1/-1 counter on it.
        Effect effect = new ConditionalContinousEffect(new GainAbilitySourceEffect(TrampleAbility.getInstance()), new SourceHasCounterCondition(CounterType.M1M1), rule);
        this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, effect));
       
        // Persist
        this.addAbility(new PersistAbility());
    }

    public Thunderblust(final Thunderblust card) {
        super(card);
    }

    @Override
    public Thunderblust copy() {
        return new Thunderblust(this);
    }
}
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