Package mage.sets.eventide

Source Code of mage.sets.eventide.ChromaSpringjackShepherdCount

/*
*  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
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*
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*        of conditions and the following disclaimer in the documentation and/or other materials
*        provided with the distribution.
*
*  THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
*  WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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package mage.sets.eventide;

import java.util.UUID;
import mage.MageInt;
import mage.ObjectColor;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.dynamicvalue.DynamicValue;
import mage.abilities.effects.Effect;
import mage.abilities.effects.common.CreateTokenEffect;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Rarity;
import mage.filter.FilterPermanent;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.game.permanent.token.Token;

/**
*
* @author jeffwadsworth
*
*/
public class SpringjackShepherd extends CardImpl {

    public SpringjackShepherd(UUID ownerId) {
        super(ownerId, 15, "Springjack Shepherd", Rarity.UNCOMMON, new CardType[]{CardType.CREATURE}, "{3}{W}");
        this.expansionSetCode = "EVE";
        this.subtype.add("Kithkin");
        this.subtype.add("Wizard");

        this.color.setWhite(true);
        this.power = new MageInt(1);
        this.toughness = new MageInt(2);

        // Chroma - When Springjack Shepherd enters the battlefield, put a 0/1 white Goat creature token onto the battlefield for each white mana symbol in the mana costs of permanents you control.
        Effect effect = new CreateTokenEffect(new GoatToken(), new ChromaSpringjackShepherdCount());
        effect.setText("<i>Chroma</i> - When Springjack Shepherd enters the battlefield, put a 0/1 white Goat creature token onto the battlefield for each white mana symbol in the mana costs of permanents you control.");
        this.addAbility(new EntersBattlefieldTriggeredAbility(effect, false, true));

    }

    public SpringjackShepherd(final SpringjackShepherd card) {
        super(card);
    }

    @Override
    public SpringjackShepherd copy() {
        return new SpringjackShepherd(this);
    }
}

class ChromaSpringjackShepherdCount implements DynamicValue {

    @Override
    public int calculate(Game game, Ability sourceAbility, Effect effect) {
        int chroma = 0;
        for (Permanent permanent : game.getBattlefield().getAllActivePermanents(new FilterPermanent(), sourceAbility.getControllerId(), game)) {
            chroma += permanent.getManaCost().getMana().getWhite();
        }
        return chroma;
    }

    @Override
    public DynamicValue copy() {
        return new ChromaSpringjackShepherdCount();
    }

    @Override
    public String toString() {
        return "1";
    }

    @Override
    public String getMessage() {
        return "";
    }
}

class GoatToken extends Token {

    public GoatToken() {
        super("Goat", "a 0/1 white Goat creature token");
        cardType.add(CardType.CREATURE);
        color.setWhite(true);
        subtype.add("Goat");
        power = new MageInt(0);
        toughness = new MageInt(1);
    }
}
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