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package mage.sets.eventide;
import java.util.UUID;
import mage.MageInt;
import mage.ObjectColor;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.mana.GenericManaCost;
import mage.abilities.costs.mana.ManaCosts;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.continious.GainAbilityControlledEffect;
import mage.abilities.keyword.FirstStrikeAbility;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.TargetController;
import mage.constants.Zone;
import mage.filter.FilterPermanent;
import mage.filter.predicate.Predicates;
import mage.filter.predicate.mageobject.CardTypePredicate;
import mage.filter.predicate.mageobject.ColorPredicate;
import mage.filter.predicate.permanent.ControllerPredicate;
import mage.game.Game;
import mage.game.permanent.token.Token;
import mage.players.Player;
/**
*
* @author jeffwadsworth
*
*/
public class RiseOfTheHobgoblins extends CardImpl {
private static final FilterPermanent filter = new FilterPermanent("Red creatures and white creatures");
static {
filter.add(new ControllerPredicate(TargetController.YOU));
filter.add(new CardTypePredicate(CardType.CREATURE));
filter.add(Predicates.or(
new ColorPredicate(ObjectColor.RED),
new ColorPredicate(ObjectColor.WHITE)));
}
public RiseOfTheHobgoblins(UUID ownerId) {
super(ownerId, 145, "Rise of the Hobgoblins", Rarity.RARE, new CardType[]{CardType.ENCHANTMENT}, "{R/W}{R/W}");
this.expansionSetCode = "EVE";
this.color.setRed(true);
this.color.setWhite(true);
// When Rise of the Hobgoblins enters the battlefield, you may pay {X}. If you do, put X 1/1 red and white Goblin Soldier creature tokens onto the battlefield.
this.addAbility(new EntersBattlefieldTriggeredAbility(new RiseOfTheHobgoblinsEffect()));
// {RW}: Red creatures and white creatures you control gain first strike until end of turn.
this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new GainAbilityControlledEffect(FirstStrikeAbility.getInstance(), Duration.EndOfTurn, filter), new ManaCostsImpl("{R/W}")));
}
public RiseOfTheHobgoblins(final RiseOfTheHobgoblins card) {
super(card);
}
@Override
public RiseOfTheHobgoblins copy() {
return new RiseOfTheHobgoblins(this);
}
}
class RiseOfTheHobgoblinsEffect extends OneShotEffect {
public RiseOfTheHobgoblinsEffect() {
super(Outcome.PutCreatureInPlay);
staticText = "you may pay {X}. If you do, put X 1/1 red and white Goblin Soldier creature tokens onto the battlefield";
}
public RiseOfTheHobgoblinsEffect(final RiseOfTheHobgoblinsEffect effect) {
super(effect);
}
@Override
public RiseOfTheHobgoblinsEffect copy() {
return new RiseOfTheHobgoblinsEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player you = game.getPlayer(source.getControllerId());
ManaCosts cost = new ManaCostsImpl("{X}");
if (you != null && you.chooseUse(Outcome.Neutral, "Do you want to to pay {X}?", game)) {
int costX = you.announceXMana(0, Integer.MAX_VALUE, "Announce the value for {X}", game, source);
cost.add(new GenericManaCost(costX));
if (cost.pay(source, game, source.getSourceId(), source.getControllerId(), false)) {
Token token = new GoblinSoldierToken();
return token.putOntoBattlefield(costX, game, source.getSourceId(), source.getControllerId());
}
}
return false;
}
}
class GoblinSoldierToken extends Token {
GoblinSoldierToken() {
super("Goblin Soldier", "1/1 red and white Goblin Soldier creature tokens");
cardType.add(CardType.CREATURE);
color.setRed(true);
color.setWhite(true);
subtype.add("Goblin");
subtype.add("Soldier");
power = new MageInt(1);
toughness = new MageInt(1);
}
}