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package mage.sets.eventide;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.DealsCombatDamageToAPlayerTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.keyword.FlyingAbility;
import mage.abilities.keyword.WitherAbility;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.game.Game;
import mage.players.Player;
/**
*
* @author jeffwadsworth
*/
public class NeedleSpecter extends CardImpl {
public NeedleSpecter(UUID ownerId) {
super(ownerId, 39, "Needle Specter", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{1}{B}{B}");
this.expansionSetCode = "EVE";
this.subtype.add("Specter");
this.color.setBlack(true);
this.power = new MageInt(1);
this.toughness = new MageInt(1);
// Flying
this.addAbility(FlyingAbility.getInstance());
// Wither
this.addAbility(WitherAbility.getInstance());
// Whenever Needle Specter deals combat damage to a player, that player discards that many cards.
this.addAbility(new DealsCombatDamageToAPlayerTriggeredAbility(new NeedleSpecterEffect(), false, true));
}
public NeedleSpecter(final NeedleSpecter card) {
super(card);
}
@Override
public NeedleSpecter copy() {
return new NeedleSpecter(this);
}
}
class NeedleSpecterEffect extends OneShotEffect {
public NeedleSpecterEffect() {
super(Outcome.Discard);
this.staticText = "that player discards that many cards";
}
public NeedleSpecterEffect(final NeedleSpecterEffect effect) {
super(effect);
}
@Override
public NeedleSpecterEffect copy() {
return new NeedleSpecterEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player targetPlayer = game.getPlayer(targetPointer.getFirst(game, source));
if (targetPlayer != null) {
int damage = (Integer)getValue("damage");
targetPlayer.discard(damage, source, game);
game.informPlayers(targetPlayer.getName() + "discards " + damage + " card(s)");
return true;
}
return false;
}
}