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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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package mage.sets.eventide;
import java.util.UUID;
import mage.MageInt;
import mage.ObjectColor;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.filter.FilterPermanent;
import mage.filter.predicate.Predicates;
import mage.filter.predicate.mageobject.ColorPredicate;
import mage.game.Game;
import mage.players.Player;
import mage.target.common.TargetOpponent;
/**
*
* @author jeffwadsworth
*/
public class KithkinZealot extends CardImpl {
public KithkinZealot(UUID ownerId) {
super(ownerId, 9, "Kithkin Zealot", Rarity.COMMON, new CardType[]{CardType.CREATURE}, "{1}{W}");
this.expansionSetCode = "EVE";
this.subtype.add("Kithkin");
this.subtype.add("Cleric");
this.color.setWhite(true);
this.power = new MageInt(1);
this.toughness = new MageInt(3);
// When Kithkin Zealot enters the battlefield, you gain 1 life for each black and/or red permanent target opponent controls.
Ability ability = new EntersBattlefieldTriggeredAbility(new KithkinZealotEffect(), false);
ability.addTarget(new TargetOpponent());
this.addAbility(ability);
}
public KithkinZealot(final KithkinZealot card) {
super(card);
}
@Override
public KithkinZealot copy() {
return new KithkinZealot(this);
}
}
class KithkinZealotEffect extends OneShotEffect {
private static final FilterPermanent filter = new FilterPermanent();
static {
filter.add(Predicates.or(
new ColorPredicate(ObjectColor.BLACK),
new ColorPredicate(ObjectColor.RED)));
}
public KithkinZealotEffect() {
super(Outcome.Neutral);
this.staticText = "you gain 1 life for each black and/or red permanent target opponent controls";
}
public KithkinZealotEffect(final KithkinZealotEffect effect) {
super(effect);
}
@Override
public KithkinZealotEffect copy() {
return new KithkinZealotEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player you = game.getPlayer(source.getControllerId());
Player opponent = game.getPlayer(targetPointer.getFirst(game, source));
if (you!= null && opponent != null) {
int amount = game.getBattlefield().countAll(filter, opponent.getId(), game);
you.gainLife(amount, game);
return true;
}
return false;
}
}