/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.eventide;
import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.common.delayed.AtEndOfTurnDelayedTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.ReturnFromExileEffect;
import mage.abilities.keyword.FlyingAbility;
import mage.cards.CardImpl;
import mage.filter.FilterPermanent;
import mage.filter.predicate.permanent.AnotherPredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.TargetPermanent;
/**
*
* @author Plopman
*/
public class Flickerwisp extends CardImpl {
private static final FilterPermanent filter = new FilterPermanent();
static{
filter.add(new AnotherPredicate());
}
public Flickerwisp(UUID ownerId) {
super(ownerId, 6, "Flickerwisp", Rarity.UNCOMMON, new CardType[]{CardType.CREATURE}, "{1}{W}{W}");
this.expansionSetCode = "EVE";
this.subtype.add("Elemental");
this.color.setWhite(true);
this.power = new MageInt(3);
this.toughness = new MageInt(1);
// Flying
this.addAbility(FlyingAbility.getInstance());
// When Flickerwisp enters the battlefield, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.
Ability ability = new EntersBattlefieldTriggeredAbility(new FlickerwispEffect());
ability.addTarget(new TargetPermanent());
this.addAbility(ability);
}
public Flickerwisp(final Flickerwisp card) {
super(card);
}
@Override
public Flickerwisp copy() {
return new Flickerwisp(this);
}
}
class FlickerwispEffect extends OneShotEffect {
public FlickerwispEffect() {
super(Outcome.Detriment);
staticText = "exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step";
}
public FlickerwispEffect(final FlickerwispEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
Permanent permanent = game.getPermanent(source.getFirstTarget());
Player controller = game.getPlayer(source.getControllerId());
Permanent sourcePermanent = game.getPermanentOrLKIBattlefield(source.getSourceId());
if (controller != null && permanent != null && sourcePermanent != null) {
if (controller.moveCardToExileWithInfo(permanent, source.getSourceId(), sourcePermanent.getName(), source.getSourceId(), game, Zone.BATTLEFIELD)) {
//create delayed triggered ability
AtEndOfTurnDelayedTriggeredAbility delayedAbility = new AtEndOfTurnDelayedTriggeredAbility(new ReturnFromExileEffect(source.getSourceId(), Zone.BATTLEFIELD, false));
delayedAbility.setSourceId(source.getSourceId());
delayedAbility.setControllerId(source.getControllerId());
game.addDelayedTriggeredAbility(delayedAbility);
return true;
}
}
return false;
}
@Override
public FlickerwispEffect copy() {
return new FlickerwispEffect(this);
}
}