Package mage.sets.eventide

Source Code of mage.sets.eventide.DreamFractureEffect

/*
*  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
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package mage.sets.eventide;

import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.DrawCardSourceControllerEffect;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.game.Game;
import mage.players.Player;
import mage.target.TargetSpell;

/**
*
* @author jeffwadsworth
*/
public class DreamFracture extends CardImpl {

    public DreamFracture(UUID ownerId) {
        super(ownerId, 19, "Dream Fracture", Rarity.UNCOMMON, new CardType[]{CardType.INSTANT}, "{1}{U}{U}");
        this.expansionSetCode = "EVE";

        this.color.setBlue(true);

        // Counter target spell. Its controller draws a card.
        this.getSpellAbility().addEffect(new DreamFractureEffect());
        this.getSpellAbility().addTarget(new TargetSpell());

        // Draw a card.
        this.getSpellAbility().addEffect(new DrawCardSourceControllerEffect(1));

    }

    public DreamFracture(final DreamFracture card) {
        super(card);
    }

    @Override
    public DreamFracture copy() {
        return new DreamFracture(this);
    }
}

class DreamFractureEffect extends OneShotEffect {

    public DreamFractureEffect() {
        super(Outcome.Neutral);
        this.staticText = "Counter target spell.  Its controller draws a card";
    }

    public DreamFractureEffect(final DreamFractureEffect effect) {
        super(effect);
    }

    @Override
    public DreamFractureEffect copy() {
        return new DreamFractureEffect(this);
    }

    @Override
    public boolean apply(Game game, Ability source) {
        UUID targetId = source.getFirstTarget();
        Player controller = null;
        boolean countered = false;
        if (targetId != null) {
            controller = game.getPlayer(game.getControllerId(targetId));
        }
        if (targetId != null
                && game.getStack().counter(targetId, source.getSourceId(), game)) {
            countered = true;
        }
        if (controller != null) {
            controller.drawCards(1, game);
        }
        return countered;
    }
}
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