Package mage.sets.eventide

Source Code of mage.sets.eventide.DoomgapeEffect

/*
*  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
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*
*     2. Redistributions in binary form must reproduce the above copyright notice, this list
*        of conditions and the following disclaimer in the documentation and/or other materials
*        provided with the distribution.
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*  THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
*  WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
*  FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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package mage.sets.eventide;

import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.keyword.TrampleAbility;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.TargetController;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.Target;
import mage.target.common.TargetControlledCreaturePermanent;

/**
*
* @author jeffwadsworth
*
*/
public class Doomgape extends CardImpl {

    public Doomgape(UUID ownerId) {
        super(ownerId, 120, "Doomgape", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{4}{B/G}{B/G}{B/G}");
        this.expansionSetCode = "EVE";
        this.subtype.add("Elemental");

        this.color.setGreen(true);
        this.color.setBlack(true);
        this.power = new MageInt(10);
        this.toughness = new MageInt(10);

        // Trample
        this.addAbility(TrampleAbility.getInstance());

        // At the beginning of your upkeep, sacrifice a creature. You gain life equal to that creature's toughness.
        this.addAbility(new BeginningOfUpkeepTriggeredAbility(Zone.BATTLEFIELD, new DoomgapeEffect(), TargetController.YOU, false));

    }

    public Doomgape(final Doomgape card) {
        super(card);
    }

    @Override
    public Doomgape copy() {
        return new Doomgape(this);
    }
}

class DoomgapeEffect extends OneShotEffect {

    public DoomgapeEffect() {
        super(Outcome.GainLife);
        this.staticText = "sacrifice a creature. You gain life equal to that creature's toughness";
    }

    public DoomgapeEffect(final DoomgapeEffect effect) {
        super(effect);
    }

    @Override
    public DoomgapeEffect copy() {
        return new DoomgapeEffect(this);
    }

    @Override
    public boolean apply(Game game, Ability source) {
        Player you = game.getPlayer(source.getControllerId());
        if (you != null) {
            Target target = new TargetControlledCreaturePermanent();
            target.setNotTarget(true);
            if (you.choose(Outcome.Sacrifice, target, source.getSourceId(), game)) {
                Permanent creature = game.getPermanent(target.getFirstTarget());
                if (creature != null) {
                    if (creature.sacrifice(source.getSourceId(), game)) {
                        you.gainLife(creature.getToughness().getValue(), game);
                        return true;
                    }
                }
            }
        }
        return false;
    }
}
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