Package mage.sets.eventide

Source Code of mage.sets.eventide.BloomTenderEffect

/*
*  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
*  Redistribution and use in source and binary forms, with or without modification, are
*  permitted provided that the following conditions are met:
*
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*        conditions and the following disclaimer.
*
*     2. Redistributions in binary form must reproduce the above copyright notice, this list
*        of conditions and the following disclaimer in the documentation and/or other materials
*        provided with the distribution.
*
*  THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
*  WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
*  FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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package mage.sets.eventide;

import java.util.UUID;
import mage.MageInt;
import mage.Mana;
import mage.abilities.Ability;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.effects.common.ManaEffect;
import mage.abilities.mana.SimpleManaAbility;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;

/**
*
* @author jeffwadsworth
*/
public class BloomTender extends CardImpl {

    public BloomTender(UUID ownerId) {
        super(ownerId, 66, "Bloom Tender", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{1}{G}");
        this.expansionSetCode = "EVE";
        this.subtype.add("Elf");
        this.subtype.add("Druid");

        this.color.setGreen(true);
        this.power = new MageInt(1);
        this.toughness = new MageInt(1);

        // {tap}: For each color among permanents you control, add one mana of that color to your mana pool.
        this.addAbility(new SimpleManaAbility(Zone.BATTLEFIELD, new BloomTenderEffect(), new TapSourceCost()));

    }

    public BloomTender(final BloomTender card) {
        super(card);
    }

    @Override
    public BloomTender copy() {
        return new BloomTender(this);
    }
}

class BloomTenderEffect extends ManaEffect {

    public BloomTenderEffect() {
        super();
        staticText = "For each color among permanents you control, add one mana of that color to your mana pool";
    }

    public BloomTenderEffect(final BloomTenderEffect effect) {
        super(effect);
    }

    @Override
    public BloomTenderEffect copy() {
        return new BloomTenderEffect(this);
    }

    @Override
    public boolean apply(Game game, Ability source) {
        Player you = game.getPlayer(source.getControllerId());       
        if (you != null) {
            Mana mana = new Mana();
            for (Permanent permanent : game.getBattlefield().getAllActivePermanents(you.getId())) {
                if (mana.getBlack() == 0 && permanent.getColor().isBlack()) {
                    mana.addBlack();
                }
                if (mana.getBlue() == 0 && permanent.getColor().isBlue()) {
                    mana.addBlue();
                }
                if (mana.getRed() == 0 && permanent.getColor().isRed()) {
                    mana.addRed();
                }
                if (mana.getGreen() == 0 && permanent.getColor().isGreen()) {
                    mana.addGreen();
                }
                if (mana.getWhite() == 0 && permanent.getColor().isWhite()) {
                    mana.addWhite();
                }
            }
            you.getManaPool().addMana(mana, game, source);
            return true;
        }
        return false;
    }
}
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