Package mage.sets.eventide

Source Code of mage.sets.eventide.BatwingBrumeEffect

/*
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package mage.sets.eventide;

import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.condition.LockedInCondition;
import mage.abilities.condition.common.ManaWasSpentCondition;
import mage.abilities.decorator.ConditionalOneShotEffect;
import mage.abilities.decorator.ConditionalReplacementEffect;
import mage.abilities.effects.Effect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.PreventAllDamageByAllEffect;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.ColoredManaSymbol;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.filter.common.FilterAttackingCreature;
import mage.game.Game;
import mage.players.Player;
import mage.watchers.common.ManaSpentToCastWatcher;

/**
*
* @author jeffwadsworth
*
*/
public class BatwingBrume extends CardImpl {

    public BatwingBrume(UUID ownerId) {
        super(ownerId, 81, "Batwing Brume", Rarity.UNCOMMON, new CardType[]{CardType.INSTANT}, "{1}{W/B}");
        this.expansionSetCode = "EVE";

        this.color.setBlack(true);
        this.color.setWhite(true);

        // Prevent all combat damage that would be dealt this turn if {W} was spent to cast Batwing Brume. Each player loses 1 life for each attacking creature he or she controls if {B} was spent to cast Batwing Brume.
        Effect effect = new ConditionalReplacementEffect(new PreventAllDamageByAllEffect(Duration.EndOfTurn, true),
                new LockedInCondition(new ManaWasSpentCondition(ColoredManaSymbol.W)));
        effect.setText("Prevent all combat damage that would be dealt this turn if {W} was spent to cast {this}");
        this.getSpellAbility().addEffect(effect);
        this.getSpellAbility().addEffect(new ConditionalOneShotEffect(
                new BatwingBrumeEffect(),
                new ManaWasSpentCondition(ColoredManaSymbol.B), "Each player loses 1 life for each attacking creature he or she controls if {B} was spent to cast {this}"));
        this.addInfo("Info1", "<i>(Do both if {W}{B} was spent.)<i>");
        this.addWatcher(new ManaSpentToCastWatcher());

    }

    public BatwingBrume(final BatwingBrume card) {
        super(card);
    }

    @Override
    public BatwingBrume copy() {
        return new BatwingBrume(this);
    }
}

class BatwingBrumeEffect extends OneShotEffect {

    public BatwingBrumeEffect() {
        super(Outcome.LoseLife);
    }

    public BatwingBrumeEffect(final BatwingBrumeEffect effect) {
        super(effect);
    }

    @Override
    public boolean apply(Game game, Ability source) {
        Player controller = game.getPlayer(source.getControllerId());
        if (controller != null) {
            for (UUID playerId : controller.getInRange()) {
                final int amount = game.getBattlefield().getAllActivePermanents(new FilterAttackingCreature(), playerId, game).size();
                if (amount > 0) {
                    Player player = game.getPlayer(playerId);
                    if (player != null) {
                        player.loseLife(amount, game);
                    }
                }
            }
            return true;
        }
        return false;
    }

    @Override
    public BatwingBrumeEffect copy() {
        return new BatwingBrumeEffect(this);
    }
}
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