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package mage.sets.eventide;
import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Rarity;
import mage.MageInt;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.effects.common.SacrificeTargetEffect;
import mage.cards.CardImpl;
import mage.constants.Zone;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.permanent.ControllerIdPredicate;
import mage.game.Game;
import mage.game.events.DamagedPlayerEvent;
import mage.game.events.GameEvent;
import mage.players.Player;
import mage.target.common.TargetCreaturePermanent;
/**
*
* @author Loki
*/
public class AshlingTheExtinguisher extends CardImpl {
public AshlingTheExtinguisher (UUID ownerId) {
super(ownerId, 33, "Ashling, the Extinguisher", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{2}{B}{B}");
this.expansionSetCode = "EVE";
this.supertype.add("Legendary");
this.subtype.add("Elemental");
this.subtype.add("Shaman");
this.color.setBlack(true);
this.power = new MageInt(4);
this.toughness = new MageInt(4);
this.addAbility(new AshlingTheExtinguisherTriggeredAbility());
}
public AshlingTheExtinguisher (final AshlingTheExtinguisher card) {
super(card);
}
@Override
public AshlingTheExtinguisher copy() {
return new AshlingTheExtinguisher(this);
}
}
class AshlingTheExtinguisherTriggeredAbility extends TriggeredAbilityImpl {
public AshlingTheExtinguisherTriggeredAbility() {
super(Zone.BATTLEFIELD, new SacrificeTargetEffect());
this.addTarget(new TargetCreaturePermanent());
}
public AshlingTheExtinguisherTriggeredAbility(final AshlingTheExtinguisherTriggeredAbility ability) {
super(ability);
}
@Override
public AshlingTheExtinguisherTriggeredAbility copy() {
return new AshlingTheExtinguisherTriggeredAbility(this);
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (event instanceof DamagedPlayerEvent) {
DamagedPlayerEvent damageEvent = (DamagedPlayerEvent)event;
if (damageEvent.isCombatDamage() && event.getSourceId().equals(this.getSourceId())) {
Player opponent = game.getPlayer(event.getPlayerId());
if (opponent != null) {
FilterCreaturePermanent filter = new FilterCreaturePermanent("creature " + opponent.getName() + " controls");
filter.add(new ControllerIdPredicate(opponent.getId()));
this.getTargets().clear();
this.addTarget(new TargetCreaturePermanent(filter));
return true;
}
}
}
return false;
}
@Override
public String getRule() {
return "Whenever {this} deals combat damage to a player, choose target creature that player controls. He or she sacrifices that creature.";
}
}