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package mage.sets.dragonsmaze;
import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Rarity;
import mage.abilities.Ability;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.common.continious.BoostAllEffect;
import mage.abilities.effects.common.continious.BoostTargetEffect;
import mage.abilities.effects.common.continious.GainAbilityAllEffect;
import mage.abilities.effects.common.continious.GainAbilityTargetEffect;
import mage.abilities.keyword.FirstStrikeAbility;
import mage.abilities.keyword.OverloadAbility;
import mage.cards.CardImpl;
import mage.constants.TargetController;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.permanent.ControllerPredicate;
import mage.target.common.TargetControlledCreaturePermanent;
/**
*
* @author LevelX2
*/
public class WeaponSurge extends CardImpl {
private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("All creature you control");
static {
filter.add(new ControllerPredicate(TargetController.YOU));
}
public WeaponSurge(UUID ownerId) {
super(ownerId, 40, "Weapon Surge", Rarity.COMMON, new CardType[]{CardType.INSTANT}, "{R}");
this.expansionSetCode = "DGM";
this.color.setRed(true);
// Target creature you control gets +1/+0 and gains first strike until end of turn.
this.getSpellAbility().addEffect(new BoostTargetEffect(1,0, Duration.EndOfTurn));
this.getSpellAbility().addEffect(new GainAbilityTargetEffect(FirstStrikeAbility.getInstance(), Duration.EndOfTurn));
this.getSpellAbility().addTarget(new TargetControlledCreaturePermanent());
// Overload {1}{R}
Ability ability = new OverloadAbility(this, new BoostAllEffect(1,0, Duration.EndOfTurn, filter, false), new ManaCostsImpl("{1}{R}"));
ability.addEffect(new GainAbilityAllEffect(FirstStrikeAbility.getInstance(), Duration.EndOfTurn, filter, false));
this.addAbility(ability);
}
public WeaponSurge(final WeaponSurge card) {
super(card);
}
@Override
public WeaponSurge copy() {
return new WeaponSurge(this);
}
}