Package mage.sets.dragonsmaze

Source Code of mage.sets.dragonsmaze.VoiceOfResurgenceToken

/*
*  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
*  Redistribution and use in source and binary forms, with or without modification, are
*  permitted provided that the following conditions are met:
*
*     1. Redistributions of source code must retain the above copyright notice, this list of
*        conditions and the following disclaimer.
*
*     2. Redistributions in binary form must reproduce the above copyright notice, this list
*        of conditions and the following disclaimer in the documentation and/or other materials
*        provided with the distribution.
*
*  THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
*  WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
*  FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
*  CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
*  CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
*  SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
*  ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
*  NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
*  ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*  The views and conclusions contained in the software and documentation are those of the
*  authors and should not be interpreted as representing official policies, either expressed
*  or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.dragonsmaze;

import java.util.UUID;
import mage.MageInt;
import mage.MageObject;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.dynamicvalue.DynamicValue;
import mage.abilities.dynamicvalue.common.PermanentsOnBattlefieldCount;
import mage.abilities.effects.common.CreateTokenEffect;
import mage.abilities.effects.common.continious.SetPowerToughnessSourceEffect;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.filter.common.FilterControlledPermanent;
import mage.filter.predicate.mageobject.CardTypePredicate;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.events.ZoneChangeEvent;
import mage.game.permanent.token.Token;
import mage.game.stack.Spell;

/**
*
* @author jeffwadsworth
*/
public class VoiceOfResurgence extends CardImpl {

    public VoiceOfResurgence(UUID ownerId) {
        super(ownerId, 114, "Voice of Resurgence", Rarity.MYTHIC, new CardType[]{CardType.CREATURE}, "{G}{W}");
        this.expansionSetCode = "DGM";
        this.subtype.add("Elemental");

        this.color.setGreen(true);
        this.color.setWhite(true);
        this.power = new MageInt(2);
        this.toughness = new MageInt(2);

        // Whenever an opponent casts a spell during your turn or when Voice of Resurgence dies, put a green and white Elemental creature token onto the battlefield with "This creature's power and toughness are each equal to the number of creatures you control."
        this.addAbility(new VoiceOfResurgenceTriggeredAbility());

    }

    public VoiceOfResurgence(final VoiceOfResurgence card) {
        super(card);
    }

    @Override
    public VoiceOfResurgence copy() {
        return new VoiceOfResurgence(this);
    }
}

class VoiceOfResurgenceTriggeredAbility extends TriggeredAbilityImpl {

    public VoiceOfResurgenceTriggeredAbility() {
        super(Zone.BATTLEFIELD, new CreateTokenEffect(new VoiceOfResurgenceToken()), false);
    }

    public VoiceOfResurgenceTriggeredAbility(final VoiceOfResurgenceTriggeredAbility ability) {
        super(ability);
    }

    @Override
    public boolean checkTrigger(GameEvent event, Game game) {
        // Opponent casts spell during your turn
        if (event.getType() == GameEvent.EventType.SPELL_CAST) {
            Spell spell = game.getStack().getSpell(event.getTargetId());
            if (spell != null
                    && game.getOpponents(super.getControllerId()).contains(spell.getControllerId())
                    && game.getActivePlayerId().equals(super.getControllerId())) {
                return true;
            }
        }
        // Voice Of Resurgence Dies
        if (event.getType() == GameEvent.EventType.ZONE_CHANGE && getSourceId().equals(event.getTargetId())) {
            ZoneChangeEvent zce = (ZoneChangeEvent) event;
            return zce.getFromZone().equals(Zone.BATTLEFIELD) && zce.getToZone().equals(Zone.GRAVEYARD);
        }
        return false;
    }

    @Override
    public String getRule() {
        return "Whenever an opponent casts a spell during your turn or when {this} dies, put a green and white Elemental creature token onto the battlefield with \"This creature's power and toughness are each equal to the number of creatures you control.";
    }

    @Override
    public VoiceOfResurgenceTriggeredAbility copy() {
        return new VoiceOfResurgenceTriggeredAbility(this);
    }
}

class VoiceOfResurgenceToken extends Token {

    private static final FilterControlledPermanent filter = new FilterControlledPermanent("creatures you control");
    private static final DynamicValue creaturesControlled = new PermanentsOnBattlefieldCount(filter);

    static {
        filter.add(new CardTypePredicate(CardType.CREATURE));
    }

    public VoiceOfResurgenceToken() {
        super("Elemental", "X/X green and white Elemental creature with with \"This creature's power and toughness are each equal to the number of creatures you control.");
        setOriginalExpansionSetCode("DGM");
        cardType.add(CardType.CREATURE);
        color.setGreen(true);
        color.setWhite(true);
        subtype.add("Elemental");

        power = new MageInt(0);       
        toughness = new MageInt(0);

        this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new SetPowerToughnessSourceEffect(creaturesControlled, Duration.EndOfGame)));
    }
}
TOP

Related Classes of mage.sets.dragonsmaze.VoiceOfResurgenceToken

TOP
Copyright © 2018 www.massapi.com. All rights reserved.
All source code are property of their respective owners. Java is a trademark of Sun Microsystems, Inc and owned by ORACLE Inc. Contact coftware#gmail.com.